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[spam] it's glitchy or whatever...
 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-03-05 08:59 [#01522343]
Points: 35867 Status: Lurker | Show recordbag



Klippefast.

It's kind of repetitive, but I was thinking of it in an
interlude-ish way...

feedback will be welcome!


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-03-05 09:24 [#01522359]
Points: 35867 Status: Lurker | Show recordbag



aw, c'mon.. listen. I know you want to!

bhump.


 

offline ecnadniarb on 2005-03-05 09:33 [#01522362]
Points: 24805 Status: Lurker | Show recordbag



It got boring. Structurally it was poor and the sounds were
nothing special.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-03-05 09:45 [#01522374]
Points: 35867 Status: Lurker | Followup to ecnadniarb: #01522362 | Show recordbag



ok. thanks for checking anyway!

yeah, I thought it was a bit repetitive too, since it only
has one part and all that, so.. I even kind of agree with
you... I just wanted to see if I could do some glitchy (or
whatever this could be) stuff...


 

offline ecnadniarb on 2005-03-05 09:56 [#01522380]
Points: 24805 Status: Lurker | Show recordbag



i'm in a shitty mood, what i wrote was probably harsher than
it should have been. It's not bad.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-03-05 10:06 [#01522389]
Points: 35867 Status: Lurker | Followup to ecnadniarb: #01522380 | Show recordbag



nah, original impressions count more in my book... but this
was a (failed) experiment in a way even though the track was
created in the normal creatve process I do when creating
tracks (open acid. either play the synth or find some sample
or old recording. cut/mix/loop/fx/pan. drums)...


 

offline dog_belch from Netherlands, The on 2005-03-05 10:38 [#01522426]
Points: 15098 Status: Addict | Show recordbag



Take off the first 1:20 with the ghastly drums and then I
think you're left with something pleasantly scratchy and
engaging, but the beat at the begining just doesn't fit IMO.



 

offline qrter from the future, and it works (Netherlands, The) on 2005-03-05 10:57 [#01522453]
Points: 47414 Status: Moderator



I don't think it's that bad, I quite like it.

I do agree with The Belch - that drumsound is dull and flat.
you could try replacing it with a designed sound for
percussion.

the structure isn't that great, but I like how low in volume
the track is, making some sounds quite subtle.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-03-05 10:59 [#01522456]
Points: 35867 Status: Lurker | Followup to dog_belch: #01522426 | Show recordbag



thanks for checking!

wouldn't that leave the track pretty empty?


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-03-05 11:04 [#01522466]
Points: 35867 Status: Lurker | Followup to qrter: #01522453 | Show recordbag



thanks for checking man!

hmm.. so you think I should do some harder drums, or should
I go all out with drums that are made up of those glitchy
sounds (which I made by putting the stylus needle on random
parts of the record, btw.. that center paper patch thing
works pretty good for snare-ish sounds, I think...)


 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2005-03-05 11:05 [#01522468]
Points: 14294 Status: Lurker



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13; ┪ ┫ ┬ ┭ ┮ ┯ ┰
┱ ┲ ┳ ┴ ┵ ┶ ┷ &#
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5; ╀ ╁ ╂ ╃ ╄ ╅ ╆
╇ ╈ ╉


 

offline qrter from the future, and it works (Netherlands, The) on 2005-03-05 11:06 [#01522469]
Points: 47414 Status: Moderator | Followup to Drunken Mastah: #01522466



I think you should design the drumsound, make it yourself.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-03-05 11:09 [#01522473]
Points: 35867 Status: Lurker | Followup to qrter: #01522469 | Show recordbag



how do I do that?

I've done something like that, but then I just used a
sinewave and a noiseform with fast attack and decay so that
they became drums of sorts...


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-03-05 11:09 [#01522474]
Points: 35867 Status: Lurker | Followup to mappatazee: #01522468 | Show recordbag



yes.


 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2005-03-05 11:09 [#01522475]
Points: 14294 Status: Lurker



yeah id ont' think those drums work under the melody maybe
like an intro metronome and then cut out when the notes come
in likea contrast yeah?


 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2005-03-05 11:10 [#01522478]
Points: 14294 Status: Lurker | Followup to Drunken Mastah: #01522473



lol i done that too. i know nothing about music i'm like
"MAKE N OTSE MUSIC LOL"


 

offline qrter from the future, and it works (Netherlands, The) on 2005-03-05 11:12 [#01522482]
Points: 47414 Status: Moderator | Followup to Drunken Mastah: #01522473



you never make your own sounds..?


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-03-05 11:17 [#01522488]
Points: 35867 Status: Lurker | Followup to qrter: #01522482 | Show recordbag



mappatazee: thanks for checking and hahaha!

qrter: I haven't made the specific drumsounds, no... I
usually make everything else, though...


 

offline obara from Utrecht on 2005-03-05 14:24 [#01522626]
Points: 19377 Status: Regular



i just view it as a track in progress - i've heard that You
can do better. take your time...


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-03-06 15:50 [#01523721]
Points: 35867 Status: Lurker | Followup to obara: #01522626 | Show recordbag



yeah, I don't think I'll do much more on this.. at least not
for a while, but thanks for checking!


 


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