Question on sound/beat design, regarding artists like Ae. | xltronic messageboard
 
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Question on sound/beat design, regarding artists like Ae.
 

offline CS2x from London (United Kingdom) on 2004-11-03 08:03 [#01381008]
Points: 5079 Status: Lurker



Hi,
The way I create music is the good old fashioned
cutting/applying effects/programming synthesizers/"manual"
way.

I've never used maths, or generative sequencing, or
equations or custom made stuff that spews out sounds or
beats based on numerical input from people like Autechre or
Richard Devine. I'm just wondering; how much easier does
this make the process? I used to be absolutely amazed at
beat fuck-ups like those in Draft 7.30 or the crazy zipping
sounds in Lip-Switch, but as I look into this side of
software and music making I'm beggining to wonder how hard,
or creative it is.
I'm NOT saying it is or isn't more or less creative, or
difficult, or respectworthy, I'm just asking for information
from those who know about this stuff. Should I still be
astounded by the weird metallic throbbing in track 1 of
Confield, or was that simply the result of a few equations
and some software spewing out the results? Thanks.


 

offline tolstoyed from the ocean on 2004-11-03 08:10 [#01381012]
Points: 50073 Status: Moderator



astounded? perosnally i don't think that's too hard to come
up with...


 

offline CS2x from London (United Kingdom) on 2004-11-03 08:14 [#01381014]
Points: 5079 Status: Lurker



Well, if it had been programmed with samples and cutting up
and applying effects and lots of detailed work with synths
and samplers or whatever...then it is pretty impressive (in
how it modulates and shifts and changes)

But if they just got some software, threw a few equations
in, and thought the result sounded kinda cool put a nice
simple little reverb-drenched melody around it, then that's
less impressive.

You know what I mean?


 

offline tolstoyed from the ocean on 2004-11-03 08:26 [#01381021]
Points: 50073 Status: Moderator



i know what you mean, but why would you think anyone would
want to complicate things..since you mention autechre and
richard devine - im pretty sure they produce all the sounds
by themselves, using quite a bit of various technology...but
i don't think that nakes it any harder..i don't think they
have in mind what kind of sound/structure they want to make
when they start a track...they just start and see where it
goes until they like what they hear. that's what i think
anyway :)


 

offline Monoid from one source all things depend on 2004-11-03 08:29 [#01381025]
Points: 11010 Status: Lurker



Just edit the ADSR line, and you get these woosh and zoom
and brrr and unnngh sounds


 

offline hyakusen from 8=============> on 2004-11-03 08:34 [#01381029]
Points: 7021 Status: Addict



the point is not how you create a music, but what it gives
you. making sounds just to improve tech skills is shit, so
as the sound maked in this way. making music as the thing
you need to spit out coz you feel it - thats a difference.
persoinally i dont care how music is made, in what way, etc.
there are many ways to do it, one more , one less creative.
but its the music that counts at the end of the day, not the
way of making it.


 

offline Monoid from one source all things depend on 2004-11-03 08:37 [#01381042]
Points: 11010 Status: Lurker



Layer as many sounds, loops, pads, chords etc, to get
intresting results


 

offline tolstoyed from the ocean on 2004-11-03 08:38 [#01381043]
Points: 50073 Status: Moderator | Followup to hyakusen: #01381029



im not sure i totally agree on that...i like the idea of how
it is made as well...especially when it comes to
improvising.


 

offline CS2x from London (United Kingdom) on 2004-11-03 08:44 [#01381060]
Points: 5079 Status: Lurker



"the point is not how you create a music, but what it gives

you. making sounds just to improve tech skills is shit, so
as the sound maked in this way. making music as the thing
you need to spit out coz you feel it - thats a difference.
persoinally i dont care how music is made, in what way, etc.

there are many ways to do it, one more , one less creative.

but its the music that counts at the end of the day, not the

way of making it. "

I don't agree with that. As a musician, I care about certain
things which may seem silly to others but are really
important to me; for example, if you found out your favorite
drill track was made using breaks downloaded from a website
and just stuck together in about 5 minutes, would you still
like it? Some would say that yes, they would still like it
because the "how" it was made is not relevant, only the end
product. I can't help, however, being affecting by stuff
like this-I think finding out stuff like that reduces the
value of the track.

Can someone answer my original question on generative
software and stuff? Thanks.



 

offline admiralackbar from Mon Calamari on 2004-11-03 08:45 [#01381062]
Points: 51 Status: Addict



ITS A TRAP


 

offline hyakusen from 8=============> on 2004-11-03 08:49 [#01381084]
Points: 7021 Status: Addict



well, its personal i think, but for me the way of creation
isnt important. what i get from music is the final product -
the track, and feelings that it provides, creation proces is
less important when i listen to music.
but its personal, some like to know that artists is puting
much effort in creation. its nice, i agree, to know that
somethign was done in big effort...but music is music, and
creation is creation.


 

offline CS2x from London (United Kingdom) on 2004-11-03 11:29 [#01381455]
Points: 5079 Status: Lurker



Sure, you're entitled to your opinion.

But to be honest-I didn't like BoC much until I discovered
how they made their sounds, what the references in their
music was to, and the fact they were not sampling other
records but infact playing those flutes and suff
themselves.

But I guess it's a personal thing.


 

offline KADO from The Belafonte (United Kingdom) on 2004-11-03 11:46 [#01381490]
Points: 1484 Status: Regular



Try Running Your sounds Thru SupaTrigga. When I heard the
results, I lost the "fucking hell I could never make beats
like that!" factor when I listen to Autechre etc.


 

offline plaster from splitska 10 on 2004-11-03 11:53 [#01381500]
Points: 4173 Status: Regular



it's the feeling that you incorporate in a track that
matters...

before i started to produce i thought Ae's music was
something only they could do,but some years passed and i
realised that sounds they do aren't complex cos most of em
are field recordings smartly edited and the second half is a
randomised beat that they also smartly arranged.



 


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