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CS2x
from London (United Kingdom) on 2004-11-03 08:03 [#01381008]
Points: 5079 Status: Lurker
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Hi, The way I create music is the good old fashioned cutting/applying effects/programming synthesizers/"manual" way.
I've never used maths, or generative sequencing, or equations or custom made stuff that spews out sounds or beats based on numerical input from people like Autechre or Richard Devine. I'm just wondering; how much easier does this make the process? I used to be absolutely amazed at beat fuck-ups like those in Draft 7.30 or the crazy zipping sounds in Lip-Switch, but as I look into this side of software and music making I'm beggining to wonder how hard, or creative it is.
I'm NOT saying it is or isn't more or less creative, or difficult, or respectworthy, I'm just asking for information from those who know about this stuff. Should I still be astounded by the weird metallic throbbing in track 1 of Confield, or was that simply the result of a few equations and some software spewing out the results? Thanks.
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tolstoyed
from the ocean on 2004-11-03 08:10 [#01381012]
Points: 50073 Status: Moderator
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astounded? perosnally i don't think that's too hard to come up with...
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CS2x
from London (United Kingdom) on 2004-11-03 08:14 [#01381014]
Points: 5079 Status: Lurker
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Well, if it had been programmed with samples and cutting up and applying effects and lots of detailed work with synths and samplers or whatever...then it is pretty impressive (in how it modulates and shifts and changes)
But if they just got some software, threw a few equations in, and thought the result sounded kinda cool put a nice simple little reverb-drenched melody around it, then that's less impressive.
You know what I mean?
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tolstoyed
from the ocean on 2004-11-03 08:26 [#01381021]
Points: 50073 Status: Moderator
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i know what you mean, but why would you think anyone would want to complicate things..since you mention autechre and richard devine - im pretty sure they produce all the sounds by themselves, using quite a bit of various technology...but i don't think that nakes it any harder..i don't think they have in mind what kind of sound/structure they want to make when they start a track...they just start and see where it goes until they like what they hear. that's what i think anyway :)
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Monoid
from one source all things depend on 2004-11-03 08:29 [#01381025]
Points: 11010 Status: Lurker
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Just edit the ADSR line, and you get these woosh and zoom and brrr and unnngh sounds
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hyakusen
from 8=============> on 2004-11-03 08:34 [#01381029]
Points: 7021 Status: Addict
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the point is not how you create a music, but what it gives you. making sounds just to improve tech skills is shit, so as the sound maked in this way. making music as the thing you need to spit out coz you feel it - thats a difference. persoinally i dont care how music is made, in what way, etc. there are many ways to do it, one more , one less creative. but its the music that counts at the end of the day, not the way of making it.
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Monoid
from one source all things depend on 2004-11-03 08:37 [#01381042]
Points: 11010 Status: Lurker
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Layer as many sounds, loops, pads, chords etc, to get intresting results
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tolstoyed
from the ocean on 2004-11-03 08:38 [#01381043]
Points: 50073 Status: Moderator | Followup to hyakusen: #01381029
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im not sure i totally agree on that...i like the idea of how it is made as well...especially when it comes to improvising.
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CS2x
from London (United Kingdom) on 2004-11-03 08:44 [#01381060]
Points: 5079 Status: Lurker
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"the point is not how you create a music, but what it gives
you. making sounds just to improve tech skills is shit, so as the sound maked in this way. making music as the thing you need to spit out coz you feel it - thats a difference. persoinally i dont care how music is made, in what way, etc.
there are many ways to do it, one more , one less creative.
but its the music that counts at the end of the day, not the
way of making it. "
I don't agree with that. As a musician, I care about certain things which may seem silly to others but are really important to me; for example, if you found out your favorite drill track was made using breaks downloaded from a website and just stuck together in about 5 minutes, would you still like it? Some would say that yes, they would still like it because the "how" it was made is not relevant, only the end product. I can't help, however, being affecting by stuff like this-I think finding out stuff like that reduces the value of the track.
Can someone answer my original question on generative software and stuff? Thanks.
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admiralackbar
from Mon Calamari on 2004-11-03 08:45 [#01381062]
Points: 51 Status: Addict
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ITS A TRAP
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hyakusen
from 8=============> on 2004-11-03 08:49 [#01381084]
Points: 7021 Status: Addict
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well, its personal i think, but for me the way of creation isnt important. what i get from music is the final product - the track, and feelings that it provides, creation proces is less important when i listen to music.
but its personal, some like to know that artists is puting much effort in creation. its nice, i agree, to know that somethign was done in big effort...but music is music, and creation is creation.
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CS2x
from London (United Kingdom) on 2004-11-03 11:29 [#01381455]
Points: 5079 Status: Lurker
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Sure, you're entitled to your opinion.
But to be honest-I didn't like BoC much until I discovered how they made their sounds, what the references in their music was to, and the fact they were not sampling other records but infact playing those flutes and suff themselves.
But I guess it's a personal thing.
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KADO
from The Belafonte (United Kingdom) on 2004-11-03 11:46 [#01381490]
Points: 1484 Status: Regular
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Try Running Your sounds Thru SupaTrigga. When I heard the results, I lost the "fucking hell I could never make beats like that!" factor when I listen to Autechre etc.
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plaster
from splitska 10 on 2004-11-03 11:53 [#01381500]
Points: 4173 Status: Regular
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it's the feeling that you incorporate in a track that matters...
before i started to produce i thought Ae's music was something only they could do,but some years passed and i realised that sounds they do aren't complex cos most of em are field recordings smartly edited and the second half is a randomised beat that they also smartly arranged.
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