|
|
horsefactory
from 💠 (United Kingdom) on 2004-09-14 17:41 [#01334999]
Points: 14867 Status: Regular
|
|
Does such a thing exist? It might be pretty good, or a bit crap! Has anyone got any informations?
|
|
idle interloper
on 2004-09-14 17:43 [#01335000]
Points: 418 Status: Lurker
|
|
I'm sure it could work. ...Might be a bit lag-gy though.
|
|
JivverDicker
from my house on 2004-09-14 17:43 [#01335001]
Points: 12102 Status: Regular | Followup to horsefactory: #01334999
|
|
it did at one point? I can't remember the terminology for it though? I'll have a look...
|
|
fleetmouse
from Horny for Truth on 2004-09-14 17:50 [#01335008]
Points: 18042 Status: Lurker
|
|
There's a protocol called OSC that works over TCP/IP - every bit of data has a timestamp so things will sync up even if there's lag. Of course there will still be latency if you're playing something live but it will be the same latency for everyone.
|
|
Messageboard index
|