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Music Is Torture
 

offline marlowe from Antarctica on 2004-05-31 05:28 [#01216098]
Points: 24588 Status: Lurker



As I said yesterday, I was working on a percussion
sequence, using 3 instances of ReDrum in Reason... well,
it's finished and online - only 1m22s. There are no copy and
paste jobs here -- all put in note by note, with no
drum-loop samples or anything! It's really interesting! To
me, it has depth, some polyrhythms and quick progression!
I'm enjoying it highly, and I dearly hope you will too!

Music Is Torture


 

offline Ceri JC from Jefferson City (United States) on 2004-05-31 05:34 [#01216104]
Points: 23533 Status: Moderator | Show recordbag



Good work squire. You should do some DnB tracks if you have
patience to program like this. I take it you put a high
resolution and/or tempo? No shuffle, right?


 

offline marlowe from Antarctica on 2004-05-31 05:38 [#01216106]
Points: 24588 Status: Lurker | Followup to Ceri JC: #01216104



No shuffle! Just straight-out 180bpm workout! :D It is lots
of fun, especially if you're in an
inventive/creative/playful mood! But it does take a long
time! :D

The reason I did it was because I always thought my beats
were my weakest element, and since I've been using Reason,
i've basically been making loops and doing very little with
them. When I realised that, of course, I could simply
program straight into the drum-roll (much like Floops), and
then realised I could program multiple instances of ReDrum
at once time, it got my juices flowing nicely! I'm really
very pleased with it, mainly because it has flow while being
very diverse! :D

thank you very much for listening!


 

offline Zeus from San Francisco (United States) on 2004-05-31 05:46 [#01216113]
Points: 14042 Status: Lurker



nice. I esp like the last few seconds, with the triplet
feel.

although, I would say, use non-reason drum samples. Maybe
its just me, since I used reason for a long time, in depth,
but I *hate* the reason samples. They sound thin and
plasticy to me, and I can pretty much always hear them in a
track, which kind of takes away from it for me.

But I mean, the programming is good. I just advise on making
your own samples, or finding different ones.

Oh, and compression could make it pound :)


 

offline marlowe from Antarctica on 2004-05-31 05:50 [#01216119]
Points: 24588 Status: Lurker | Followup to Zeus: #01216113



Cheers, Zeus -- I have millions of drum samples, but I was
too lazy to leave the Reason folders :D What kind of
compression would you advise? I've read a couple of articles
online about compression, which mentioned drums, but would I
then have to separate the sounds into kicks, snares, hats
and all to individually compress them?

Thanks for taking the time to lissen!


 

offline Ceri JC from Jefferson City (United States) on 2004-05-31 05:55 [#01216123]
Points: 23533 Status: Moderator | Followup to Zeus: #01216113 | Show recordbag



Yep, further to that, if you do use the reason samples, at
least don't use default drum kits- combine elements of
different ones together.

I'm getting into synthesising my own drum sounds more and
more. Wire several subtractors up (malstrom is a bit weak
for most percussion sounds) to a redrum via the CV and don't
load any sounds into redrum. Use a second (chained) mixer to
take the subtractors outputs... works like a charm.


 

offline Ceri JC from Jefferson City (United States) on 2004-05-31 05:59 [#01216133]
Points: 23533 Status: Moderator | Followup to marlowe: #01216119 | Show recordbag



Extract each drum track as a seperate wav (easy if you do
what I say above about several subtractors), then use a
seperate compressor on each one in something like soundforge
:)


 

offline marlowe from Antarctica on 2004-05-31 06:02 [#01216136]
Points: 24588 Status: Lurker | Followup to Ceri JC: #01216123



Yeah I didn't use any preset banks - I trawled the samples
for ones I thought I'd use :D

What is that chaining in Reason you are talking about - what
effect does it produce? Will my PC be able to handle it?


 

offline marlowe from Antarctica on 2004-05-31 06:19 [#01216149]
Points: 24588 Status: Lurker | Followup to Ceri JC: #01216133



Don't forget I have 48MB ram! I can handle about 3 different
instances of subTractor going! And this piece uses 30
different items of percussion!


 

offline Skink from A cesspool in eden on 2004-05-31 06:53 [#01216175]
Points: 7483 Status: Lurker | Followup to marlowe: #01216149



Ok you will have to wait paul!

but soon you will be able to.


 

offline Zeus from San Francisco (United States) on 2004-05-31 07:12 [#01216198]
Points: 14042 Status: Lurker



I like to compress my drums together, as a kit, that way it
kind of melds the sounds together. a very short attack, like
5 milliseconds or something, gives it alittle bit of the
attack of the hits, so it doesnt become spongy and soft. as
far as the ratio and threshold, it really depends on the
sounds... so just mess with them abit.

and yeah, putting the stuff throgh the malestrom can be
fucking hot. I liked to run my drums into a malestrom, and
then connect a matrix or two, to the back inputs on the
malestrom. make some rythmic patterns on the matrix, and
then patch into the various inputs (like filter, mod, etc)
and see what kind of sounds you can get. Very good for
glitchy stuff, making lots of rythmic morphing sounds ontop
of the existing drums.


 

offline r40f from qrters tea party on 2004-05-31 07:27 [#01216226]
Points: 14210 Status: Regular



excellent programming. i like the song, especially the
faint singing in the background.


 

offline oscillik from the fires of orc on 2004-05-31 07:29 [#01216228]
Points: 7746 Status: Regular



i will say this only once

fucking hell

jesus h. christ on a fucking rubber crutch

it's the bomb


Attached picture

 

offline ecnadniarb on 2004-05-31 07:57 [#01216252]
Points: 24805 Status: Lurker | Show recordbag



yeah, not bad...I agree with Zeus about compression, it is
needed. You also stopped the beat flowing properly...you
did build up after build up, but you really need to sustain
the pattern, albeit with a continuing variation, the way it
is now it feels more like patterns joined together than
development or evolution. You included a few good
techniques in there. It was enjoyable. I would have just
liked a bit of further development.


 

offline Ceri JC from Jefferson City (United States) on 2004-05-31 09:56 [#01216411]
Points: 23533 Status: Moderator | Followup to marlowe: #01216136 | Show recordbag



Add another mixer (just like any other reason machine) and
put the master out of that into one channel of the other
mixer. Put all your drums into that second mixer. That way
you can treat the drums as a whole (for fades,
compression/fx) or as a seperates (fading individual parts-
fading closed hit hats gently out over 4 bars then fast back
in on an open one sounds good, or for seperate
compression/rendering different drum parts off as wavs for
use with external VSTs). I chain my mixers in real life for
extra channels/more features :)

RE: CPU usage. Chaining mixers won't massively eat CPU.
However, with the subtractors, it may be worth making loads
of percussion synth patches, then exporting them as single
hit wavs (once you're happy with the sound as it sits in a
particular track) and load them into redrum.

Remember, within reason (the concept of logic- not the
program!) you can get loads of even reaktor synths etc.
playing together, by rendering each completed part off to
wav and when that becomes too much (IE your PC can't handle
22 simultaneous wavs) you start merging them togehter-
putting all the percussion to a single wav, all the strings
together etc. It's time consuming, constrictive (need to
save lots of versions of the song and re-render in order to
go back and change something/remove a part) and eats HD
space, but it's a good workaround on old machines. It's not
impossible, I've done tracks with about 3 absynth instances
and loads of fx on my parents old machine that way.


 

offline oscillik from the fires of orc on 2004-05-31 10:09 [#01216423]
Points: 7746 Status: Regular | Followup to Ceri JC: #01216411



guerilla music making


 

offline marlowe from Antarctica on 2004-05-31 12:07 [#01216550]
Points: 24588 Status: Lurker



THanks Ceri -- I've used that method before, and it pushes
patience to the extreme - that is bascially how I sequence
on CoolEdit.

Oscillik, thanks for your very nice comment!

Lee: RE the continuity -- I could send you the Reason file
so that you could see that it isn't really patterns stuck to
gether, and with further lissening that would be apparent ;)
It mutates, sometimes subtly, sometimes not :D Thanks for
listening [:


 

offline Cheffe1979 from fuck (Austria) on 2004-05-31 14:54 [#01216675]
Points: 4630 Status: Lurker



nice track


 

offline marlowe from Antarctica on 2004-05-31 15:00 [#01216686]
Points: 24588 Status: Lurker | Followup to Cheffe1979: #01216675



Thanks Very Much, Cheffe! :)


 

offline ecnadniarb on 2004-05-31 15:32 [#01216712]
Points: 24805 Status: Lurker | Followup to marlowe: #01216550 | Show recordbag



No, I didn't mean you had used patterns stuck together...I
meant rather than the beats flowing, it sort of gets a
rhythm up which then sort of dropped back. I can't really
convey exactly what I mean, I suppose the only way that I
could sort of explain it (although rather shittily) is that
while the technical development is very good the rhythm
development lags behind a bit.


 

offline marlowe from Antarctica on 2004-05-31 15:40 [#01216717]
Points: 24588 Status: Lurker | Followup to ecnadniarb: #01216712



heh, OK :) I could still easy send you the reason file for
you to have a look at, if you wanted?


 

offline ecnadniarb on 2004-05-31 15:41 [#01216718]
Points: 24805 Status: Lurker | Followup to marlowe: #01216717 | Show recordbag



Provided you aren't sending it just to prove a point, I
would love to take a look at it :D


 

offline marlowe from Antarctica on 2004-05-31 15:45 [#01216720]
Points: 24588 Status: Lurker | Followup to ecnadniarb: #01216718



Just for you to have a look at! Do I have your email
address?


 

offline ecnadniarb on 2004-05-31 15:47 [#01216725]
Points: 24805 Status: Lurker | Show recordbag



In my profile mate :)


 

offline marlowe from Antarctica on 2004-05-31 15:54 [#01216736]
Points: 24588 Status: Lurker | Followup to ecnadniarb: #01216725



*SENT* !


 

offline oscillik from the fires of orc on 2004-05-31 16:01 [#01216740]
Points: 7746 Status: Regular



did you use the standard factory sound bank files?

if so, could you maybe send me a copy of the reason song
file?

even if it's only a Reason Published Song file, i'd be
interested in seeing how you pulled this one off

:)

my email is in my profile


 

offline ecnadniarb on 2004-05-31 16:02 [#01216742]
Points: 24805 Status: Lurker | Followup to marlowe: #01216736 | Show recordbag



haha, fuck me you put a lot of work into that....very
impressive, you have got patience I am more than envious of
:D


 

offline ecnadniarb on 2004-05-31 16:05 [#01216744]
Points: 24805 Status: Lurker | Show recordbag



Paul would you mind if I remapped the instruments and added
a bit of compression just to see how it would turn out?


 

offline marlowe from Antarctica on 2004-05-31 16:06 [#01216747]
Points: 24588 Status: Lurker



Oscillik - sure I'll send you the reason file :)

Lee -- having 48MB of RAM means to make music, maximum
patience is required :D So I guess this is just a byproduct
of that ;) In fact, the actual song title was meant to be
"Making Music Is Torture" (I keep lists of possibly song
titles), but I forgot the "Making" part!


 

offline marlowe from Antarctica on 2004-05-31 16:08 [#01216750]
Points: 24588 Status: Lurker | Followup to ecnadniarb: #01216744



Be my guest, lee - I'd love to hear the results - you could
be credited as "mastered by.." :p


 

offline Taffmonster from dog_belch (Japan) on 2004-05-31 16:11 [#01216754]
Points: 6196 Status: Lurker



really nice marlowe ive been wanting to programme drums like
that for ages but been to lazy maybe ill get to now ive been
inspired. i do the same normally use reason loops and add a
little bit here and there but i should just programme the
mofo's. i have the drawback of no decent sample though (i
dislike reason presets also) and i have trouble finding any.
ive tried synthesizing drums on my ks but not had much luck
i cant seem to come to grips with drum synthesis. pads,
leads, motions, basses i can do just cant work out drums :s
anyhow great work keep it up (and if you ever wanna supply
beats for my tracks let me know ;)


 

offline marlowe from Antarctica on 2004-05-31 16:16 [#01216759]
Points: 24588 Status: Lurker



oscilllik - SENT!

taffo - I could send YOU the reason file also, if you wish
;)


 

offline Taffmonster from dog_belch (Japan) on 2004-05-31 16:20 [#01216766]
Points: 6196 Status: Lurker



yer go for it i wont be able to do anything till i reinstall
reason but that should be soon
email the mofo


 

offline oscillik from the fires of orc on 2004-05-31 16:20 [#01216767]
Points: 7746 Status: Regular | Followup to marlowe: #01216759



checking mail now

:) thanks


 

offline oscillik from the fires of orc on 2004-05-31 16:23 [#01216771]
Points: 7746 Status: Regular



jesus.

i need some major practice if i'm gonna do some drill tracks


 

offline marlowe from Antarctica on 2004-05-31 16:26 [#01216772]
Points: 24588 Status: Lurker



OK - i've put the reason file on my Angelfire site - anyone
who wants it to have a look, please, feel free! :)

MUSIC IS TORTURE @ my site


 

offline marlowe from Antarctica on 2004-05-31 16:29 [#01216775]
Points: 24588 Status: Lurker | Followup to oscillik: #01216771



Did you get it? Hotmail hit me with a Server Busy after I
sent it!


 

offline oscillik from the fires of orc on 2004-05-31 16:31 [#01216777]
Points: 7746 Status: Regular | Followup to marlowe: #01216775



yeh i got it thanks :)

goddamn Microsoft Hotmail, eh?


 

offline marlowe from Antarctica on 2004-05-31 16:36 [#01216785]
Points: 24588 Status: Lurker | Followup to oscillik: #01216777



Cheers hombre! I hope you enjoyed looking at it and studying
it! XD!


 

offline oscillik from the fires of orc on 2004-05-31 16:40 [#01216791]
Points: 7746 Status: Regular | Followup to marlowe: #01216785



well, at least i know that i've probably got about at least
a whole years worth of practice to do!!!!!!


 

offline marlowe from Antarctica on 2004-05-31 16:56 [#01216819]
Points: 24588 Status: Lurker | Followup to oscillik: #01216791



Nah, it's not that hard at all! Just put in heaps of
different percussive hits, and let your imagination roam -
the hardest part (and the funnest) is progressing in and
keeping a flow! :D


 

offline marlowe from Antarctica on 2004-06-01 05:43 [#01217333]
Points: 24588 Status: Lurker



...I had a thought - I tried to do some synthwork over the
top, but didn't have the stamina left .. if someone wanted
to do some synth work -- get the Reason file from my site
and feel free! I'd love to hear the results!


 

offline eXXailon from purgatory on 2004-06-01 06:28 [#01217385]
Points: 6745 Status: Lurker | Followup to marlowe: #01216098



Very nicely programmed lad...respect.

What I'd like to know it how you came up with the track
title. Does it actually represent something you think or is
it only supposed to sound 'deep'?


 

offline marlowe from Antarctica on 2004-06-01 06:33 [#01217398]
Points: 24588 Status: Lurker | Followup to eXXailon: #01217385



I think I explained earlier in the thread, but I can't
remember :D I keep lists of possible track titles, and one
that I had was "Making music is torture", because I have
only 48MB of RAM and an old CPU, so it was meant to indicate
how frustrating it is... but when I saved the REASON file
for the first time, I forgot to put the "making" (maybe the
crazy percussion had subconsciously made me "forget" ;)..),
and so I left is as "Music Is Torture" because I thought it
sounded neat! :D

Thank you for listeNiNg!


 

offline eXXailon from purgatory on 2004-06-01 06:35 [#01217403]
Points: 6745 Status: Lurker | Followup to marlowe: #01217398



Fair enough, thank you :D


 

offline marlowe from Antarctica on 2004-06-01 06:42 [#01217416]
Points: 24588 Status: Lurker | Followup to eXXailon: #01217403



;)

Do you like the song-title? I usually try to come up with
interesting titles - some are more successful than others :D


 

offline eXXailon from purgatory on 2004-06-01 06:44 [#01217418]
Points: 6745 Status: Lurker | Followup to marlowe: #01217416



Well, as you have noticed this title did make me wonder
about its origins, so in that respect you have definately
succeeded!

And yes, I can totally imagine making music on a 48 MB RAM
machine makes your head spin with utter frustration :D


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2004-06-01 06:57 [#01217449]
Points: 35867 Status: Lurker | Show recordbag



nicety-nice drums, you nice man!

what I normally do to create drums, when using reason, is I
create one loop first that I run for a little while.. it'll
normally sound thin, but then I create another loop, which I
distort beyond recognition (that scream-distortion thingie
in reason is actually pretty good, and that digital
distortion sounds cool on percussion!!!), and then I play
the two loops at the same time, panned 100% to each side..
that usually works out just fine!


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2004-06-01 07:02 [#01217454]
Points: 35867 Status: Lurker | Show recordbag



how did you get a whale to sing for you in "01" and "02"?


 

offline marlowe from Antarctica on 2004-06-01 13:13 [#01218008]
Points: 24588 Status: Lurker



Thanks very much for your kind words, Mastah ;) Now that
I've had this work-out, I'm going to try to merge it with
synth stuff, hopefully to create a full-length deal.

With tracks 01 and 02, I have been hand-rearing whales since
I was 16, and the new batch have been receiving singing
lessons from a top professional! :D


 


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