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VLetr
from London (United Kingdom) on 2004-05-19 03:01 [#01195043]
Points: 793 Status: Regular
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A friend and I are programming a sequencer in C++. Can anyone give us some info on the mathematics of audio fx? The generators are all hunky dory, but the more I think about how to extract frequency information from an evil squiggle of a sound wave (eg. for an equaliser) the more confused I get.
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sneakattack
on 2004-05-19 03:05 [#01195048]
Points: 6049 Status: Lurker | Followup to VLetr: #01195043
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How much reading have you done on fourier transforms?
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VLetr
from London (United Kingdom) on 2004-05-19 03:14 [#01195057]
Points: 793 Status: Regular | Followup to sneakattack: #01195048
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None. I figured it was probably fourier analysis though.
We really know very little about all this sound manipulation stuff, just working stuff out and deriving it as we go along, but we're both pretty good at maths. So... soc it to me... any web resources you can recommend? Be gentle.
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sneakattack
on 2004-05-19 03:24 [#01195073]
Points: 6049 Status: Lurker | Followup to VLetr: #01195057
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There's shitloads of literature everywhere; unfortunately I don't have a specific one to recommend, though you may like to see the mathwmathworld definition for a quick summary, and some related concepts. the faq archives also usually have good summaries, and pointers to texts as well.
fftw is a fast open source fourier decomposition library. It's in C, so you can use it easily from any language (in case you move from C++ or whatever).
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2004-05-19 03:32 [#01195088]
Points: 35867 Status: Lurker | Show recordbag
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JAroen
from the pineal gland on 2004-05-19 03:37 [#01195098]
Points: 16065 Status: Regular | Followup to Drunken Mastah: #01195088
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very smart
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VLetr
from London (United Kingdom) on 2004-05-19 03:38 [#01195101]
Points: 793 Status: Regular | Followup to sneakattack: #01195073
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thanks sneakattack, i'll check those out.
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gnocelot
from Greifswald (Germany) on 2004-05-19 06:10 [#01195296]
Points: 288 Status: Lurker
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Somewhat useful is musicdsp, and this book might help you as well since you're just starting out.
There's also Julius Orion Smith III, who has a large number of DSP-related papers that you might find informative available on his site. And his name hangs in a deliciously precarious balance between "awesome" and "stupid".
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w M w
from London (United Kingdom) on 2004-05-19 12:09 [#01195979]
Points: 21452 Status: Lurker
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And his name hangs in a deliciously precarious balance between "awesome" and "stupid".
Eh he he.
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