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FL Studio 4.51 released
 

offline fleetmouse from Horny for Truth on 2004-01-03 16:47 [#01016052]
Points: 18042 Status: Lurker



Unfortunately Tucows has not updated their download page.
:-(

Here's the BitTorrent

of course you have to have BitTorrent installed for that
to work...


 

offline PigeonSt from Detroit on 2004-01-03 16:48 [#01016053]
Points: 1780 Status: Regular



what's different about it?


 

offline fleetmouse from Horny for Truth on 2004-01-03 16:51 [#01016055]
Points: 18042 Status: Lurker



changes are listed here


 

offline corticalstim from Canada on 2004-01-03 16:56 [#01016060]
Points: 3885 Status: Regular



nothing big enough for me to upgrade yet

im fine with my copy of 4.1(.2?)


 

offline Jedi Chris on 2004-01-03 17:01 [#01016063]
Points: 11496 Status: Lurker



Only 27Mb? Is that how big it is?


 

offline fleetmouse from Horny for Truth on 2004-01-03 17:02 [#01016064]
Points: 18042 Status: Lurker | Followup to Jedi Chris: #01016063



ayup looks to be 27 megs.

Cstim - improved rendering!!!1111one


 

offline corticalstim from Canada on 2004-01-03 17:14 [#01016072]
Points: 3885 Status: Regular | Followup to fleetmouse: #01016064



im not really that concerned with "improved rendering" - im
more concerned about making good music :P

a shitty song is still going to be shitty even if it's
rendered at the highest bitrate with the most improved
rendering system ever.


 

offline Jedi Chris on 2004-01-03 17:18 [#01016074]
Points: 11496 Status: Lurker



This is a demo!!!!!!!!!!!!!!


 

offline corticalstim from Canada on 2004-01-03 17:23 [#01016076]
Points: 3885 Status: Regular | Followup to Jedi Chris: #01016074



hahah - expected otherwise? fleetmouse even mentioned tucows
in his original post - that would usually insinuate
something legal


 

offline fleetmouse from Horny for Truth on 2004-01-03 17:30 [#01016085]
Points: 18042 Status: Lurker | Followup to corticalstim: #01016072



Aw you're just all sour grapes cause there isn't a cracked
regcode yet. :D


 

offline Jedi Chris on 2004-01-03 17:33 [#01016087]
Points: 11496 Status: Lurker | Followup to fleetmouse: #01016085



Will a code at some point activate or convert this demo?


 

offline Taxidermist from Black Grass on 2004-01-03 17:35 [#01016092]
Points: 9958 Status: Lurker | Followup to corticalstim: #01016072



Ummm... that may be true... but shitty rendering can make a
really good song sound bad. Unless the shitty bitrate style
is what you are going for with your music.


 

offline fleetmouse from Horny for Truth on 2004-01-03 17:38 [#01016097]
Points: 18042 Status: Lurker | Followup to Jedi Chris: #01016087



Yeah, you can buy it online and they email you a password,
then you download a .reg file which can be doubleclicked to
add to your Windows registry.


 

offline corticalstim from Canada on 2004-01-03 17:39 [#01016101]
Points: 3885 Status: Regular | Followup to fleetmouse: #01016085



i was actually talking in a pleasant tone (in my head
anyways).

im not sour grapes about anything - and yeah i did forget
about the fact you could crack it later.


 

offline fleetmouse from Horny for Truth on 2004-01-03 17:40 [#01016106]
Points: 18042 Status: Lurker | Followup to corticalstim: #01016101



Oh I'm just teasing you big silly.


 

offline corticalstim from Canada on 2004-01-03 17:40 [#01016107]
Points: 3885 Status: Regular | Followup to Taxidermist: #01016092



i see what you mean - but the rendering capabilities of my
current version of floops is adequate - and i therefore
wouldnt require a better one.


 

offline corticalstim from Canada on 2004-01-03 17:41 [#01016108]
Points: 3885 Status: Regular | Followup to fleetmouse: #01016106



:)


 

offline Taxidermist from Black Grass on 2004-01-03 17:43 [#01016113]
Points: 9958 Status: Lurker | Followup to corticalstim: #01016107



I have issues with the rendering of floops. And issues with
the automation interface and lack of vst support in reason.
I wish I could find a way to merge the two without using
cubase.

Floops for microprogramming
Reason for rendering
Floops for microprogramming
Reason for rendering
Floops for microprogramming
Reason for rendering


 

offline corticalstim from Canada on 2004-01-03 17:49 [#01016124]
Points: 3885 Status: Regular | Followup to Taxidermist: #01016113



why dont you use the new version of floops? i hear its got
"improved rendering" ;)


 

offline fleetmouse from Horny for Truth on 2004-01-03 18:01 [#01016149]
Points: 18042 Status: Lurker | Followup to Taxidermist: #01016113



I read an interesting post on this FL studio board where
they recommended exporting from Floops in 32 bit format then
rendering down to 16 bit in Wavelab using the Waves L2
dithering engine.

linky-doo

Scroll down to the last post - frankly his EQing
recommendation is baffling, and I don't think you really
need the BBE maximiser if you're working with good source
material (also it harshes things up), but the basic idea
seems to work well.


 


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