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Graphical and sound synthesis
 

offline Ceri JC from Jefferson City (United States) on 2003-11-30 13:35 [#00971643]
Points: 23533 Status: Moderator | Show recordbag



Most of today I've been working on a project that is the
largest part of my degree and concerns procedural textures
(graphical textures generated from equaitons/sections of
code rather than "drawn" in a graphics app.) the more I read
about it the closer ties I see with sound synthesis... it
uses sine waves almost as much as synthesisers, filters,
noise, merging of two different procedures to create a new
one (consider this the equivalent of mixing two oscillator's
output to make a new sound) all fascinating stuff. Just
wondering if anyone here has stumbled on other similarites
between electronic music and other fields of study?


 

offline virginpusher from County Clare on 2003-11-30 13:52 [#00971653]
Points: 27325 Status: Lurker



That is interesting, but unfortunately i have nothing to
contribute to this :/

sounds cool though


 

offline hepburnenthorpe from sydney (Australia) on 2003-12-01 05:45 [#00972250]
Points: 1365 Status: Lurker



you may be interested in processing


 

offline Aphexisatwin from your mom's room (United States) on 2003-12-01 05:47 [#00972251]
Points: 2777 Status: Regular



I've heard of it done before..... it's really quite
facinating :) thanks for the site, too :)


 

offline str_ph from Cambridge (United Kingdom) on 2003-12-01 06:07 [#00972262]
Points: 779 Status: Regular | Followup to hepburnenthorpe: #00972250



very interesting !

to ceri: Basically sound and images can be both described as
signals (a broad term, for a general definition: support of
information) and then can be described, analysed and
synthesized using the same basic 'information theory' (see
Claude Shannon).


 

offline str_ph from Cambridge (United Kingdom) on 2003-12-01 06:09 [#00972265]
Points: 779 Status: Regular



For other similarities, I can see song structures have much
to do with poetry (verse chorus verse...)


 

offline joakimlinden from Skövde (Sweden) on 2003-12-01 06:20 [#00972270]
Points: 462 Status: Regular



There is a program the is remotely the graphics eqivalent of
Reaktor called Darktree.
You can create very advanced completely procedural textures
by using basic buildingblocks like noise, dots, fractals and
so on...

www.darksim.com


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2003-12-01 07:43 [#00972331]
Points: 35867 Status: Lurker | Show recordbag



There could, of course, be a connection between the
wavelength of sounds and the wavelength emitted by different
colors. FruityLoops' beep-map interprets this somehow, but i
don't think it uses a comparative system (the wavelength of
the color and the sound doesn't match in the beepmap, but
then again, I think that would result in "white noise / pink
noise"-ish sound).


 


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