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Chrono Cross Soundtrack
 

offline wimp on 2003-11-04 00:39 [#00933202]
Points: 1389 Status: Lurker



Yasunori Mitsuda has really written something great with
this one. Such a wealth of work, especially the variant
"Another" tracks.


 

offline Refund from Melbourne (Australia) on 2003-11-04 00:41 [#00933205]
Points: 7824 Status: Lurker



might grab this off someone soonish

haven't played the original game unfortunately,.. chrono
trigger was awesome though


 

offline Ophecks from Nova Scotia (Canada) on 2003-11-04 01:33 [#00933235]
Points: 19190 Status: Moderator | Show recordbag



This has long been my second-favorite music ever produced,
next to The Beatles. I listen to as much video game music as
I do rock or electronic, I fucking love that art and the
composers. From 8bit to 128, it's all great.

His Xenosaga soundtrack had some isolate moments of
brilliance, but he was HORRIBLY misused. The game depends
more on atmospheric sounds than music, which was a bad, bad
move.


 

offline disasemble from United States on 2003-11-04 02:46 [#00933308]
Points: 1448 Status: Regular | Followup to Ophecks: #00933235



it was?

personally i thought it was a completely appropriate move.
in fact i applauded the fact that there was hardly any
traditional music. i mean, it doesnt make a shred of sense
to include it to me. the only thing i fear is countless
people who wage holy war against xenosaga and its
anti-music, so now they might include it in overload,
completely destroying the first games "mood" (yes, i thought
even the machinery sounds created mood).

jaunty pizzicato strings and strummed guitar with
violinesque sounds when you are at a run down docking bay in
space? im not saying that this is what would be made, but as
much as i like composers like yasunori mitsuda and uematsu,
and a few others, its usually very traditional instrument
based (there are exceptions of course). and xenosaga is so
far from that...it just wouldnt make sense to me. even the
battle music i found pretty innapropriate, but maybe i look
too deep into these things. it seemed too forced, like, HERE
IS BATTLE MUSIC! COMMENCE!

the story is very odd, dealing with gnosticism and nag
hammadi scripture and what have you. but obviously im just
speculating here. not saying this is THE ONLY WAY or
whatever, but all in all, i got much more feeling out of the
story and development of xenosaga.

in any case, some non-machinery related "ambience" or
"music" would have been nice, but the machinery sounds work
well. lots didnt like silent hills "atmospheric sounds" but
to me its music. i fucking love yamaokas work on sh1, even
if its just atmospheric sounds.

and im just scrolling up to see what i typed and its a lot
of text and its funny because its 3:44 am and im talking
about xenosagas music.

if thats not geek i dont know what is :\


 

offline Chri5py from my Solarbear (United Kingdom) on 2003-11-04 03:07 [#00933337]
Points: 2903 Status: Lurker



It's all amazing!... IMO

:D


 

offline REFLEX from Edmonton, Alberta (Canada) on 2003-11-04 03:27 [#00933360]
Points: 8864 Status: Regular



yeah i agree. the chrono cross soundtrack is fuckin great, I
dont have it, but have heard it many times as I have played
the game through since it came out alteast 2 times.... so
yeah, fucking brilliant game and amazing soundtrack a total
PS1 winner.


 

offline Ophecks from Nova Scotia (Canada) on 2003-11-04 03:29 [#00933362]
Points: 19190 Status: Moderator | Show recordbag



L0s3r!1 :-p

I loved Silent Hill's soundtracks, Yamaoka is integral to
the experience, because ambience and mood is his job...
which is why I think using Yasunori Mitsuda was a big waste
of talent on Xenosaga. He could have worked on another game
where his music could shine, would be more at the forefront,
rather than taking a backseat to the droning of engines and
whir of machines.

You made some good points and I mostly agree. I think he did
a good job, but he was the wrong man for the job on this
game... hence the ''misused''. I agree that the battle music
does sound a bit forced... and that awful lounge theme
during some of the discussion scenes is just downright
painful! The ambience of the game is nice, and effective...
I think I worded my last sentence there wrong, I do like the
atmosphere quite a bit.. but you've got one of the best
composers in the biz and you're not using him... personally,
I'd like more tracks in the vein of the U.M.N theme, that is
some brilliant ambient work, by far my favorite music in the
game. I'd pause it occasionally just to listen. I don't
think the game would lose much in the way of atmosphere (a
lot of the ambient noise is reserved for unexciting sections
anyway, like that tedious trek through the salvage ship),
and it would gain some beautiful tracks.That's what I would
prefer.

I think the other problem I personally have with this game
are the sections that DO let Yasunori flex some
compositional muscle... the arrangements. They're almost
too... generic. Lots of orchestral crescendos, dramatic
string sections, it reaches Danny Elfman levels at some
parts... it's not as exotic, subtle or creative as Chrono
Cross, it sounds more like something from your standard
Hollywood movie. Now, like you said, it would be a bad idea
to have the earthy arrangements of Cross in a game that
takes place in sterile metal ships (I liked that aspect,
made me really claustrophobic)... thing is, that's what I
love about Yasunori, the folky arrangements, the pianos, the
guitars


 

offline Ophecks from Nova Scotia (Canada) on 2003-11-04 03:31 [#00933365]
Points: 19190 Status: Moderator | Show recordbag



thing is, that's what I love about Yasunori, the folky
arrangements, the pianos, the guitars, etc. He's more
eclectic than he lets on here. He can do MUCH better than
this soundtrack, but there were so many constraints on him.
I could do without the London Philharmonic Orchestra, but
that's just me. I guess in some ways, it suits the epic
scope of the game, but I like to listen to these things
outside of the context of the game, and this one doesn't fly
as well when seperated. I guess that's personal taste
though, subjective.

So, I think the game's aural experience WAS effective, sorry
about giving the wrong impression, but I would have liked
his big Cross follow up to have more liberty than he had
here. He did a good job, though I only listen to a select
few tracks here and there. But hey, I'm sure he's a team
player and didn't mind.

I hope he has more of a role next chapter, maybe they'll
spend more time on planets and more traditional areas.


 

offline REFLEX from Edmonton, Alberta (Canada) on 2003-11-04 03:32 [#00933367]
Points: 8864 Status: Regular



Hmmmm .... for me all time game soundtrack is Silent Hill 1
or 2, both have intense fucking soundtracks, havent got a
chance to play SH3's yet, even though I have the game with
the CD.

I liked the cheesy shit from Chrono Trigger great stuff,
Xenosaga shit was great too... I dunno..... for me its a bit
more of a narrow genre, as I mean I dont listen to
soundtracks too much anymore. Metal gear Sold 1 and 2 had
great ones as well.


 

offline Ophecks from Nova Scotia (Canada) on 2003-11-04 03:35 [#00933369]
Points: 19190 Status: Moderator | Followup to REFLEX: #00933367 | Show recordbag



Definitely. Some of the music in the Metal Gear Solid 3
trailer actually has a very electronic sound to it, there's
a glitchy track where Snake is sneaking around the jungle.
And the opening theme is awesome. Should be another great
soundtrack.


 

offline REFLEX from Edmonton, Alberta (Canada) on 2003-11-04 03:39 [#00933376]
Points: 8864 Status: Regular



ophecks: yeah man..... defenitly will be a good soundtrack!
i just threw on MGS2 soundtrack for the hell of it. great.


 

offline weatheredstoner from same shit babes. (United States) on 2003-11-04 07:32 [#00933555]
Points: 12585 Status: Lurker



I like the Chrono Cross music, but the game itself was a
dissapointment.


 


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