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Paco
from Gothenburg (Sweden) on 2003-06-11 09:21 [#00736476]
Points: 2659 Status: Lurker
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I'm just wondering, are these things really complicated to do? I want to model simple, funny, cute stuff like this, I already draw them and photoshop them so..
Link: http://boring3d.com/daily_archive.htm
-P
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Mixmaster Palpy
on 2003-06-11 15:51 [#00736864]
Points: 22 Status: Regular
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Hey Paco, I work with Max. The modeling isn't too hard for that kind of work. What makes it look really good is it looks like the guy's used Advanced Lighting/ Radiosity which are only available in Max 5. And they're awesome features. Also there's some depth of field stuff. All those things will push your machine's potential (and time to render) to the limit. But the actual modelling's pretty simple to learn imo, for characters like these.
Mind you that guy's stuff is some of the most interesting stuff I've seen in 3d software, the apparent simple modelling is a bit decieving, the guys got a really good imagination. Most people do crappy sci-fi video game bollox. Thanks for the link.
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diablo
on 2003-06-11 18:15 [#00736983]
Points: 3242 Status: Lurker
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great stuff
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fleetmouse
from Horny for Truth on 2003-06-11 18:26 [#00736986]
Points: 18042 Status: Lurker
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Delightful! Very imaginative. I love the little soap tank, and the reverend and bananas. It's all great.
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fleetmouse
from Horny for Truth on 2003-06-12 16:00 [#00738439]
Points: 18042 Status: Lurker
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*bump* goes the pretty art
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excaliborg
from Cheshire (United Kingdom) on 2003-06-12 16:19 [#00738463]
Points: 75 Status: Lurker
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yeah i used to do seriously large amounts of modelling.
as said the modelling is pretty easy, there are some nice depth of field effects and the renders look very nice indeed.
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Shatterproof
from xltronic messageboard on 2003-06-12 19:42 [#00738650]
Points: 361 Status: Addict
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the concept reminds me of Exploding Dog
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childkiller
from santiago (Chile) on 2003-06-12 20:53 [#00738701]
Points: 543 Status: Regular
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i use Form Z instead of 3ds Max. radiocity & renderzone come integrated with it, therefore the rendering is much MUCH better than 3ds. the modeling i´sn`t hard either, you just gotta get used to the program`s interface.
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Mixmaster Palpy
on 2003-06-12 21:11 [#00738704]
Points: 22 Status: Regular
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No disrespect Childkiler but Form Z??? -
Seriously the only players in the digital animation field are Max, Maya and XSI.
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Shatterproof
from xltronic messageboard on 2003-06-12 21:51 [#00738714]
Points: 361 Status: Addict | Followup to Mixmaster Palpy: #00738704
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When I was young, Lightwave ruled the world... Is it not so these days?
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Paco
from Gothenburg (Sweden) on 2003-08-10 08:01 [#00816390]
Points: 2659 Status: Lurker
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Sorry, I forgot about this thread. Took some time to find it too. Thanks for all the info. I tried making one of those penguins and realised those pics only look simple.
-P
PS. When I first tried 3D, Imagine ruled the Amiga scene..
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Refund
from Melbourne (Australia) on 2003-08-10 08:06 [#00816397]
Points: 7824 Status: Lurker
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something someone posted about this in an IRC forum today,..
=============================== Attention All 3ds max Customers, We have identified and confirmed that installing the Windows 2000 Service Pack 4 causes the corruption of .max files. All 3ds max (.max) files saved with Windows 2000 SP4 installed will no longer load in 3ds max on systems with Windows 2000 SP2 or SP3 installed. Our Engineering Team has narrowed in on the problem and is working with Microsoft to resolve the situation. In the interim it is strongly advised that all 3ds max users do not install the Windows 2000 Service Pack 4. If Windows 2000 SP 4 has already been installed it is suggested that customers revert back to SP2 to create usable (.max) file content. This affects all 3ds max files created in versions 3 through 5.1
3ds max files created while Windows 2000 SP4 is installed can be retrieved through either of two workarounds:
Option 1 (Please be aware that some data will still be lost in this workaround.)
Revert Windows 2000 SP 4 Systems back to SP3 or earlier Use "File Merge" to retrieve data from corrupted .max files created under Windows 2000 SP4 and resave.
Note: If you have Render Effects or Atmospherics in your max file, use the Merge button in the respective dialogs.
Option 2 Open corrupted .max files created under Windows 2000 SP4 in Windows XP and resave.
Revert all systems back to Windows 2000 SP3 or previous. Bear in mind that 3ds max 5.1 is officially supported for Windows 2000 SP2, so for optimum stability revert to this operating system platform to use 3ds max 5.
Thank you for patience and assistance in getting this problem resolved.
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