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Anyone really good at 3DS Max?
 

offline Paco from Gothenburg (Sweden) on 2003-06-11 09:21 [#00736476]
Points: 2659 Status: Lurker



I'm just wondering, are these things really complicated to
do? I want to model simple, funny, cute stuff like this, I
already draw them and photoshop them so..

Link: http://boring3d.com/daily_archive.htm

-P


 

offline Mixmaster Palpy on 2003-06-11 15:51 [#00736864]
Points: 22 Status: Regular



Hey Paco, I work with Max. The modeling isn't too hard for
that kind of work. What makes it look really good is it
looks like the guy's used Advanced Lighting/ Radiosity which
are only available in Max 5. And they're awesome features.
Also there's some depth of field stuff. All those things
will push your machine's potential (and time to render) to
the limit. But the actual modelling's pretty simple to learn
imo, for characters like these.

Mind you that guy's stuff is some of the most interesting
stuff I've seen in 3d software, the apparent simple
modelling is a bit decieving, the guys got a really good
imagination. Most people do crappy sci-fi video game bollox.
Thanks for the link.


 

offline diablo on 2003-06-11 18:15 [#00736983]
Points: 3242 Status: Lurker



great stuff


 

offline fleetmouse from Horny for Truth on 2003-06-11 18:26 [#00736986]
Points: 18042 Status: Lurker



Delightful! Very imaginative. I love the little soap tank,
and the reverend and bananas. It's all great.


 

offline fleetmouse from Horny for Truth on 2003-06-12 16:00 [#00738439]
Points: 18042 Status: Lurker



*bump* goes the pretty art


 

offline excaliborg from Cheshire (United Kingdom) on 2003-06-12 16:19 [#00738463]
Points: 75 Status: Lurker



yeah i used to do seriously large amounts of modelling.

as said the modelling is pretty easy, there are some nice
depth of field effects and the renders look very nice
indeed.


 

offline Shatterproof from xltronic messageboard on 2003-06-12 19:42 [#00738650]
Points: 361 Status: Addict



the concept reminds me of Exploding Dog


 

offline childkiller from santiago (Chile) on 2003-06-12 20:53 [#00738701]
Points: 543 Status: Regular



i use Form Z instead of 3ds Max. radiocity & renderzone
come integrated with it, therefore the rendering is much
MUCH better than 3ds. the modeling i´sn`t hard either, you
just gotta get used to the program`s interface.


 

offline Mixmaster Palpy on 2003-06-12 21:11 [#00738704]
Points: 22 Status: Regular



No disrespect Childkiler but Form Z??? -

Seriously the only players in the digital animation field
are Max, Maya and XSI.



 

offline Shatterproof from xltronic messageboard on 2003-06-12 21:51 [#00738714]
Points: 361 Status: Addict | Followup to Mixmaster Palpy: #00738704



When I was young, Lightwave ruled the world... Is it not so
these days?


 

offline Paco from Gothenburg (Sweden) on 2003-08-10 08:01 [#00816390]
Points: 2659 Status: Lurker



Sorry, I forgot about this thread. Took some time to find it
too. Thanks for all the info. I tried making one of those
penguins and realised those pics only look simple.

-P

PS. When I first tried 3D, Imagine ruled the Amiga scene..


 

offline Refund from Melbourne (Australia) on 2003-08-10 08:06 [#00816397]
Points: 7824 Status: Lurker



something someone posted about this in an IRC forum
today,..

===============================
Attention All 3ds max Customers,
We have identified and confirmed that installing the Windows
2000 Service Pack 4 causes the corruption of .max files. All
3ds max (.max) files saved with Windows 2000 SP4 installed
will no longer load in 3ds max on systems with Windows 2000
SP2 or SP3 installed. Our Engineering Team has narrowed in
on the problem and is working with Microsoft to resolve the
situation. In the interim it is strongly advised that all
3ds max users do not install the Windows 2000 Service Pack
4. If Windows 2000 SP 4 has already been installed it is
suggested that customers revert back to SP2 to create usable
(.max) file content. This affects all 3ds max files created
in versions 3 through 5.1
3ds max files created while Windows 2000 SP4 is installed
can be retrieved through either of two workarounds:
Option 1
(Please be aware that some data will still be lost in this
workaround.)
Revert Windows 2000 SP 4 Systems back to SP3 or earlier
Use "File Merge" to retrieve data from corrupted .max files
created under Windows 2000 SP4 and resave.
Note: If you have Render Effects or Atmospherics in your max
file, use the Merge button in the respective dialogs.
Option 2
Open corrupted .max files created under Windows 2000 SP4 in
Windows XP and resave.
Revert all systems back to Windows 2000 SP3 or previous.
Bear in mind that 3ds max 5.1 is officially supported for
Windows 2000 SP2, so for optimum stability revert to this
operating system platform to use 3ds max 5.
Thank you for patience and assistance in getting this
problem resolved.


 


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