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Drum Programming
 

offline cs96and from United Kingdom on 2003-04-10 10:09 [#00642694]
Points: 14 Status: Lurker



Does anyone know who you even start to go about programming
drums Aphex Twin stylee.

As someone who likes to think he knows something about drum
programming, it amazes me when I hear aphex twin that he's
meticulously programmed those beats. Or has he? Are there
some magic tricks that he uses?

And then along comes "Befriend a Child Killer Remix" by
Venetian Snares and I'm even more bewildered how anyone can
do this!

Can anyone point me in the right direction.


 

offline rockenjohnny from champagne socialism (Australia) on 2003-04-10 10:17 [#00642712]
Points: 7983 Status: Lurker



hmm well

ive just been having this discussion with a mate of mine..
we both do electro..

first of all. work from the ground up. dont focus to hard on
tricky experimental effects cause theres ultimately not a
lot of substance behind them

focus on your step notation, try to emulate human factors of
swing and so forth. now to do that its going to be a real
time thing, lots of tweaking and switching between channels

but yeah my current thought are keeping the tempo fluid,
manipulate that freely, stop and start your phrases when it
feels good (you Will feel it :) ).. and having sets of
rhythms that are simliar but subtley different.. elements
placed slighty of their original centre..

its all in the groove. not in showing off how fast you can
roll a sample :)



 

offline cs96and from United Kingdom on 2003-04-10 10:21 [#00642718]
Points: 14 Status: Lurker



There's an interesting article on the Propellerheads Reason
website, that even mentions aphex twin. There's an mp3 that
sounds pretty good, but I doubt that this is the way Mr
James does it.

http://www.propellerheads.se/home/discover/articles/reason0
2.html



 

offline Nexus 6 from Netherlands, The on 2003-04-10 10:21 [#00642719]
Points: 3221 Status: Lurker



it's actually pretty simple. From the moment you understand
what the beats are all about it's not that difficult
anymore.


 

offline Nexus 6 from Netherlands, The on 2003-04-10 10:22 [#00642723]
Points: 3221 Status: Lurker



once you've got a hang on it, it's very easy with fruity
loops


 

offline cs96and from United Kingdom on 2003-04-10 10:24 [#00642726]
Points: 14 Status: Lurker



I'm a big fruity loops fan myself. I have managed to get
some cool effects using the arpegiator, and setting the
range to 1, so it plays the same pitched note (drum) lots of
times.


 

offline Portland from San Diego (United States) on 2003-04-10 10:27 [#00642732]
Points: 695 Status: Regular



sample, cut, resample, cut, assemble.

add effects accordingly.

rinse and repeat.


 

offline DJ Xammax from not America on 2003-04-10 10:32 [#00642741]
Points: 11512 Status: Lurker



Question for FruityLoopers:

Is there anyway to alter an individual pattern without
making a whole new one? For instance if you want to change
the end of a pattern for a single bar, you have to copy and
paste in a seperate pattern...or at least I do...is there
any hella easier way? Please, PLEASE tell me, I end up with
having to making dozens of fucking patterns of very similiar
loops just to get some variation.


 

offline Nexus 6 from Netherlands, The on 2003-04-10 10:34 [#00642745]
Points: 3221 Status: Lurker | Followup to DJ Xammax: #00642741



there isn't. I know, it's fucking annoying, but it's just
the way it is.
I hope future updates will include more individual pattern
options like changing the speeds of an individual pattern or
make one shorter than another.


 

offline aneurySm from Ypsilanti (United States) on 2003-04-10 10:34 [#00642746]
Points: 1701 Status: Lurker



i'd listen to rockenjohnny
using tricks is lame and proves you really don't know what
your doing
i;m more into building squarepusher like beats - what tend
to do is subdivide the phrase by a prime number 3, 5 or 7
and then subdivide again if the phrase is long enough...
then i put in one accent hit and a few de-accents- normally
the accent will be at the beginning or the end of each
subdivision
or maybe i just feel it out and been doing it so long i'd
like to believe I have a method
sometimes i'll let a drum loop just loop
sometimes i rebuild every measure- sometimes from scratch
every time


 

offline Nexus 6 from Netherlands, The on 2003-04-10 10:35 [#00642747]
Points: 3221 Status: Lurker



How's life in the imagination world?
I'm doing quite well.


 

offline rockenjohnny from champagne socialism (Australia) on 2003-04-10 10:39 [#00642756]
Points: 7983 Status: Lurker



fruityloops i see

well youre on the back foot there cause you cant do in depth
step notation.

look for some kind of sequencing program.. i use hardware
sequencers myself so i wouldnt know what to recommend..

anyone?


 

offline Nexus 6 from Netherlands, The on 2003-04-10 10:41 [#00642758]
Points: 3221 Status: Lurker



cs96and, if you want to use floops for this. Make sure you
make/get some high quality drum samples. Then pull the speed
up to about 280 bpm and start making the beat.
I can't really describe everything, but you gotta have
atleast one 'shika' sounding sample. I hope you know what I
mean. Take a basic drum n bass beat for example.
It's often like: boom boom shak shika shika boom shak. That
shika is a very imported element in drum n bass beats.
Also try and delay some snares. Click on your snare in
fruity loops. The editing window will appear. Click func and
pull up the feed to about 140%, than pull down the time to
0:02 and change the number next to it into anything you like
to make the delay roll longer or shorter.
You can also Pitch it up or down by changing the pitch
level.
I hope that'll work for ya.


 

offline aneurySm from Ypsilanti (United States) on 2003-04-10 10:41 [#00642760]
Points: 1701 Status: Lurker



Buzz is shareware and totally kicks ass if you get
into it. Or maybe you could try and make idm with
Nerd Tracker II inside the confines of the NES's audio
abilities?


 

offline Nexus 6 from Netherlands, The on 2003-04-10 10:42 [#00642761]
Points: 3221 Status: Lurker



sorry, I didn't mean 0:02
you can choose any time you like. but I think 1:00 minute or
so is best for creating the effect that I was aiming at.


 

offline DJ Xammax from not America on 2003-04-10 10:48 [#00642771]
Points: 11512 Status: Lurker



Essential: Get the 'Bouncy' VST, lightning fast delay, you
can get a very nice Bucephalus Bouncing Ball effect with it.


 

offline Portland from San Diego (United States) on 2003-04-10 11:14 [#00642824]
Points: 695 Status: Regular



you CAN do in depth step programming in fruityloops.

just wanted to clear that up.


 

offline Nexus 6 from Netherlands, The on 2003-04-10 11:18 [#00642831]
Points: 3221 Status: Lurker



not with 3.56 for sure


 

offline Nexus 6 from Netherlands, The on 2003-04-10 11:19 [#00642832]
Points: 3221 Status: Lurker



oops nevermind


 

offline DJ Xammax from not America on 2003-04-10 11:24 [#00642844]
Points: 11512 Status: Lurker | Followup to Portland: #00642824



How?


 

offline hepburnenthorpe from sydney (Australia) on 2003-04-10 11:27 [#00642855]
Points: 1365 Status: Lurker | Followup to Nexus 6: #00642831



yeah youy can definately! use the piano roll and snap it to
1/2 or 1/4 notes. hell if you snap it to click you can move
any beat anywhere you want.

i could make snares play notes if i squeeze em close enough
together.

also, fruity studio now lets you change the length of any
pattern and move it anywhere you want, just like the piano
roll.

some people dont like using the piano roll for beats, but
its really the only way to go. you just make drumkits using
the layer function.


 

offline E-man from Rixensart (Belgium) on 2003-04-10 11:30 [#00642862]
Points: 3000 Status: Regular



pfff... you can do watever you want in fruity, just have to
do it differently
example : use a a tempo twice higher than the one you use
and double your pattern length so that you have twice as
many steps
OR use the piano roll to make beatz, this way no frustration
and copy/paste is faster than with patternz
bottom line : USE YOUR IMAGINATION IT'S ALL ABOUT CREATIVITY


 

offline E-man from Rixensart (Belgium) on 2003-04-10 11:31 [#00642863]
Points: 3000 Status: Regular | Followup to hepburnenthorpe: #00642855



: >


 

offline hepburnenthorpe from sydney (Australia) on 2003-04-10 11:32 [#00642868]
Points: 1365 Status: Lurker



yeah....ive never used the step sequencer. piano roll has so
much more power!


 

offline rockenjohnny from champagne socialism (Australia) on 2003-04-10 11:33 [#00642871]
Points: 7983 Status: Lurker | Followup to E-man: #00642862



its all fine and well doubling your tempo

but you cant go into thirds of steps or other tricky
fractions, unless youre going to use yet another trick.

thats not what i call in-depth


 

offline aphextriplet from your mothers bedroom (United Kingdom) on 2003-04-10 11:37 [#00642880]
Points: 4731 Status: Lurker



quantise


 

offline hepburnenthorpe from sydney (Australia) on 2003-04-10 11:37 [#00642882]
Points: 1365 Status: Lurker



yeah you can. no tricks involved, you can have a beat
wherever you want!

its that simple!


 

offline hepburnenthorpe from sydney (Australia) on 2003-04-10 11:40 [#00642890]
Points: 1365 Status: Lurker | Followup to aphextriplet: #00642880



actually, quite the oposite. the quantize will allways make
beats land on bars, 1/2 notes and 1/4 notes. without the
quantize on (snap to click) you can place beats anywhere.
between 1/4's 1/8's 16ths, 128ths...... anywhere.


 

offline sadist from the dark side of the moon on 2003-04-10 11:40 [#00642891]
Points: 8670 Status: Lurker



i have to say that i work in fruity now for about a year.
drum programming is the most difficult part !
that's why i started simple. techno, hip hop beats and
stuff. now i make more complex beats.
oh yes, nobody mentioned the slicer tool ? it's fuckin
awesome !!


 

offline hepburnenthorpe from sydney (Australia) on 2003-04-10 11:42 [#00642893]
Points: 1365 Status: Lurker | Followup to sadist: #00642891



i dont use samples, so ive never really played with the
slicer.


 

offline aneurySm from Ypsilanti (United States) on 2003-04-10 11:43 [#00642896]
Points: 1701 Status: Lurker



triplets are oh so very important....
i had problems with fruity loops crashing back in the day
and haven't cared for it since... that was probly 2.0 or 3.0
or something...
in fact i tend to turn my back on all commercial wares like
that... Reason included


 

offline evolume from seattle (United States) on 2003-04-10 11:45 [#00642900]
Points: 10965 Status: Regular | Followup to DJ Xammax: #00642741



Xammax:
i think the best way to get "variation" with out making a
lot of patterns is to go about using fruity loops in a
totally different way then you probably do.
For example:
i use fruity loops but only as a "sketch pad" so to speak.
I generally try to write a bunch of drum loops, melodies etc
in fruity loops. then i extract all the wave files and use
Acid or other sequencing program to arrange them. in acid
it is very easy to cut up your wave samples, pitch shift
them, add effects, re assemble, change the speed and just
about anything else you can think of.
Acid is pretty easy to learn and you can probably download
it and a crack for it very easily off of Kazaa Lite or
something. I find it much easier to write in this format
rather than trying to use Floops play list and effects.
here are a couple examples of music i wrote this way. though
these are not my best tracks, just the only ones i have
posted.
clicky clicky

catnip is a simple little techno track
gutterbug is cute.
these were both started in fruity loops but arranged in
Acid... then mastered with T-Racks and Sound Forge



 

offline hepburnenthorpe from sydney (Australia) on 2003-04-10 11:49 [#00642907]
Points: 1365 Status: Lurker | Followup to evolume: #00642900



man, if you like acid you should try sonic foundry's vegas.

bassically a hyped up acid. you can automate all your fx.

been a while since i played with acid....maybe you can do
all this by now?


 

offline mc_303_beatz from Glasgow, Scotland on 2003-04-10 11:49 [#00642909]
Points: 3386 Status: Regular



Cubase is tops for drum programming. It's all about
increasing the resolution, from say 1/4 beats to 16ths or
32nds etc. The finer the resolution, the greater the detail.
A good trick I find is to just strt with a normal 4/4
hip-hop beat, then add in some snare rushes. It's all about
filling in the gaps. I'm sure these guys like Aphex and
venetian snares and squarepusher have a technique that they
can use easily, although its really time consuming putting
all the dots in the drum edit.


 

offline sadist from the dark side of the moon on 2003-04-10 11:53 [#00642911]
Points: 8670 Status: Lurker | Followup to mc_303_beatz: #00642909



there's no trick. but fuckin 20 years of hard work !


 

offline DJ Xammax from not America on 2003-04-10 12:01 [#00642922]
Points: 11512 Status: Lurker



Someone, for the love of God, put FruityLoops Studio on
Kazaa.


 

offline sadist from the dark side of the moon on 2003-04-10 12:05 [#00642930]
Points: 8670 Status: Lurker | Followup to DJ Xammax: #00642922



mail me if you want it
matrigs@wp.pl


 

offline evolume from seattle (United States) on 2003-04-10 12:19 [#00642944]
Points: 10965 Status: Regular | Followup to sadist: #00642911



indeed
more time = more skill



 

offline Portland from San Diego (United States) on 2003-04-10 12:24 [#00642954]
Points: 695 Status: Regular



fruityloops does different time signatures, step editing,
midi recording audio editing etc etc etc.

just like cubase and logic and sonar.

no difference.

if you say it cant, then you dont know how to use it.



 

offline evolume from seattle (United States) on 2003-04-10 12:24 [#00642955]
Points: 10965 Status: Regular | Followup to hepburnenthorpe: #00642907



yeah,
though i hear vegas is better for recording like guitars and
vocals than Acid. i should check it out.
I'd use cubase but then i'd have to learn a whole new
program which is such a hassle you know? if i'm gonna learn
a new program it will be Reason i think



 

offline aphextriplet from your mothers bedroom (United Kingdom) on 2003-04-10 12:29 [#00642965]
Points: 4731 Status: Lurker



do people really think aphex twin carefully positions every
single little beep and beat? Hahaha, of course he fucking
doesnt. That would take a hundred years. Machines are
wonderful things. Did you think it was coincidence that his
beats got faster as software got better?


 

offline hepburnenthorpe from sydney (Australia) on 2003-04-10 12:32 [#00642970]
Points: 1365 Status: Lurker | Followup to aphextriplet: #00642965



of course he does. its called making music!!!


 

offline hepburnenthorpe from sydney (Australia) on 2003-04-10 12:37 [#00642978]
Points: 1365 Status: Lurker



maybe not all the time, but im sure lots of his traks are
completely programed by him.

sometimes he might manipulate loops, but rarely.


 

offline aneurySm from Ypsilanti (United States) on 2003-04-10 12:39 [#00642982]
Points: 1701 Status: Lurker



But can you develop your own machines/effects for Fruity
Loops and control them with a midi controller? That's why I
use buzz... it has a development scene and I got a doepfer
pocket dial. I'd rather build a machine I could control by
dial to control snare rushes than use some random slicer.


 

offline sadist from the dark side of the moon on 2003-04-10 12:40 [#00642985]
Points: 8670 Status: Lurker | Followup to hepburnenthorpe: #00642970



are you nuts ? he gets his magic stick and says:
huglabuglagugla (beats arrange !)
and voila... song is ready


 

offline dariusgriffin from cool on 2003-04-10 12:44 [#00642988]
Points: 12433 Status: Regular | Followup to aneurySm: #00642982



You can (sometimes) use Buzz machines in FruityLoops.


 

offline aneurySm from Ypsilanti (United States) on 2003-04-10 12:45 [#00642991]
Points: 1701 Status: Lurker



woah


 

offline hepburnenthorpe from sydney (Australia) on 2003-04-10 12:50 [#00643007]
Points: 1365 Status: Lurker



yeah, you can use buzz machines in fruity.


 

offline hepburnenthorpe from sydney (Australia) on 2003-04-10 12:51 [#00643008]
Points: 1365 Status: Lurker



ide rather use reaktor though to build synths.

or synth edit. you can save your creations as vsti's.


 

offline E-man from Rixensart (Belgium) on 2003-04-10 14:58 [#00643461]
Points: 3000 Status: Regular



there's many things that can be semi-automated when you know
really well wath final result you want, like there is many
way to make an effect trigger another, etc.. with many
parameters you can do that in reason et all
so technically people like aphex don't really put the little
dots whenever your hear one drum hit or variations, one of
the most useful way to make that is using echo delays that
have parameters for the echos (freq, Q, pitch...) with that
you put one hit and program the delays to make a pattern...
so much tricks an all... this is where thez fun comez from
=)


 


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