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cs96and
from United Kingdom on 2003-04-10 10:09 [#00642694]
Points: 14 Status: Lurker
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Does anyone know who you even start to go about programming drums Aphex Twin stylee.
As someone who likes to think he knows something about drum programming, it amazes me when I hear aphex twin that he's meticulously programmed those beats. Or has he? Are there some magic tricks that he uses?
And then along comes "Befriend a Child Killer Remix" by Venetian Snares and I'm even more bewildered how anyone can do this!
Can anyone point me in the right direction.
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rockenjohnny
from champagne socialism (Australia) on 2003-04-10 10:17 [#00642712]
Points: 7983 Status: Lurker
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hmm well
ive just been having this discussion with a mate of mine.. we both do electro..
first of all. work from the ground up. dont focus to hard on tricky experimental effects cause theres ultimately not a lot of substance behind them
focus on your step notation, try to emulate human factors of swing and so forth. now to do that its going to be a real time thing, lots of tweaking and switching between channels
but yeah my current thought are keeping the tempo fluid, manipulate that freely, stop and start your phrases when it feels good (you Will feel it :) ).. and having sets of rhythms that are simliar but subtley different.. elements placed slighty of their original centre..
its all in the groove. not in showing off how fast you can roll a sample :)
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cs96and
from United Kingdom on 2003-04-10 10:21 [#00642718]
Points: 14 Status: Lurker
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There's an interesting article on the Propellerheads Reason website, that even mentions aphex twin. There's an mp3 that sounds pretty good, but I doubt that this is the way Mr James does it.
http://www.propellerheads.se/home/discover/articles/reason0 2.html
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Nexus 6
from Netherlands, The on 2003-04-10 10:21 [#00642719]
Points: 3221 Status: Lurker
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it's actually pretty simple. From the moment you understand what the beats are all about it's not that difficult anymore.
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Nexus 6
from Netherlands, The on 2003-04-10 10:22 [#00642723]
Points: 3221 Status: Lurker
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once you've got a hang on it, it's very easy with fruity loops
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cs96and
from United Kingdom on 2003-04-10 10:24 [#00642726]
Points: 14 Status: Lurker
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I'm a big fruity loops fan myself. I have managed to get some cool effects using the arpegiator, and setting the range to 1, so it plays the same pitched note (drum) lots of times.
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Portland
from San Diego (United States) on 2003-04-10 10:27 [#00642732]
Points: 695 Status: Regular
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sample, cut, resample, cut, assemble.
add effects accordingly.
rinse and repeat.
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DJ Xammax
from not America on 2003-04-10 10:32 [#00642741]
Points: 11512 Status: Lurker
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Question for FruityLoopers:
Is there anyway to alter an individual pattern without making a whole new one? For instance if you want to change the end of a pattern for a single bar, you have to copy and paste in a seperate pattern...or at least I do...is there any hella easier way? Please, PLEASE tell me, I end up with having to making dozens of fucking patterns of very similiar loops just to get some variation.
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Nexus 6
from Netherlands, The on 2003-04-10 10:34 [#00642745]
Points: 3221 Status: Lurker | Followup to DJ Xammax: #00642741
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there isn't. I know, it's fucking annoying, but it's just the way it is.
I hope future updates will include more individual pattern options like changing the speeds of an individual pattern or make one shorter than another.
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aneurySm
from Ypsilanti (United States) on 2003-04-10 10:34 [#00642746]
Points: 1701 Status: Lurker
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i'd listen to rockenjohnny using tricks is lame and proves you really don't know what your doing
i;m more into building squarepusher like beats - what tend to do is subdivide the phrase by a prime number 3, 5 or 7 and then subdivide again if the phrase is long enough... then i put in one accent hit and a few de-accents- normally the accent will be at the beginning or the end of each subdivision
or maybe i just feel it out and been doing it so long i'd like to believe I have a method
sometimes i'll let a drum loop just loop sometimes i rebuild every measure- sometimes from scratch every time
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Nexus 6
from Netherlands, The on 2003-04-10 10:35 [#00642747]
Points: 3221 Status: Lurker
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How's life in the imagination world? I'm doing quite well.
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rockenjohnny
from champagne socialism (Australia) on 2003-04-10 10:39 [#00642756]
Points: 7983 Status: Lurker
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fruityloops i see
well youre on the back foot there cause you cant do in depth step notation.
look for some kind of sequencing program.. i use hardware sequencers myself so i wouldnt know what to recommend..
anyone?
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Nexus 6
from Netherlands, The on 2003-04-10 10:41 [#00642758]
Points: 3221 Status: Lurker
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cs96and, if you want to use floops for this. Make sure you make/get some high quality drum samples. Then pull the speed up to about 280 bpm and start making the beat.
I can't really describe everything, but you gotta have atleast one 'shika' sounding sample. I hope you know what I mean. Take a basic drum n bass beat for example.
It's often like: boom boom shak shika shika boom shak. That shika is a very imported element in drum n bass beats.
Also try and delay some snares. Click on your snare in fruity loops. The editing window will appear. Click func and pull up the feed to about 140%, than pull down the time to 0:02 and change the number next to it into anything you like to make the delay roll longer or shorter.
You can also Pitch it up or down by changing the pitch level.
I hope that'll work for ya.
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aneurySm
from Ypsilanti (United States) on 2003-04-10 10:41 [#00642760]
Points: 1701 Status: Lurker
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Buzz is shareware and totally kicks ass if you get into it. Or maybe you could try and make idm with Nerd Tracker II inside the confines of the NES's audio abilities?
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Nexus 6
from Netherlands, The on 2003-04-10 10:42 [#00642761]
Points: 3221 Status: Lurker
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sorry, I didn't mean 0:02 you can choose any time you like. but I think 1:00 minute or so is best for creating the effect that I was aiming at.
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DJ Xammax
from not America on 2003-04-10 10:48 [#00642771]
Points: 11512 Status: Lurker
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Essential: Get the 'Bouncy' VST, lightning fast delay, you can get a very nice Bucephalus Bouncing Ball effect with it.
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Portland
from San Diego (United States) on 2003-04-10 11:14 [#00642824]
Points: 695 Status: Regular
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you CAN do in depth step programming in fruityloops.
just wanted to clear that up.
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Nexus 6
from Netherlands, The on 2003-04-10 11:18 [#00642831]
Points: 3221 Status: Lurker
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not with 3.56 for sure
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Nexus 6
from Netherlands, The on 2003-04-10 11:19 [#00642832]
Points: 3221 Status: Lurker
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oops nevermind
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DJ Xammax
from not America on 2003-04-10 11:24 [#00642844]
Points: 11512 Status: Lurker | Followup to Portland: #00642824
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How?
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hepburnenthorpe
from sydney (Australia) on 2003-04-10 11:27 [#00642855]
Points: 1365 Status: Lurker | Followup to Nexus 6: #00642831
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yeah youy can definately! use the piano roll and snap it to 1/2 or 1/4 notes. hell if you snap it to click you can move any beat anywhere you want.
i could make snares play notes if i squeeze em close enough together.
also, fruity studio now lets you change the length of any pattern and move it anywhere you want, just like the piano roll.
some people dont like using the piano roll for beats, but its really the only way to go. you just make drumkits using the layer function.
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E-man
from Rixensart (Belgium) on 2003-04-10 11:30 [#00642862]
Points: 3000 Status: Regular
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pfff... you can do watever you want in fruity, just have to do it differently
example : use a a tempo twice higher than the one you use and double your pattern length so that you have twice as many steps
OR use the piano roll to make beatz, this way no frustration and copy/paste is faster than with patternz
bottom line : USE YOUR IMAGINATION IT'S ALL ABOUT CREATIVITY
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E-man
from Rixensart (Belgium) on 2003-04-10 11:31 [#00642863]
Points: 3000 Status: Regular | Followup to hepburnenthorpe: #00642855
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: >
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hepburnenthorpe
from sydney (Australia) on 2003-04-10 11:32 [#00642868]
Points: 1365 Status: Lurker
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yeah....ive never used the step sequencer. piano roll has so much more power!
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rockenjohnny
from champagne socialism (Australia) on 2003-04-10 11:33 [#00642871]
Points: 7983 Status: Lurker | Followup to E-man: #00642862
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its all fine and well doubling your tempo
but you cant go into thirds of steps or other tricky fractions, unless youre going to use yet another trick.
thats not what i call in-depth
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aphextriplet
from your mothers bedroom (United Kingdom) on 2003-04-10 11:37 [#00642880]
Points: 4731 Status: Lurker
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quantise
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hepburnenthorpe
from sydney (Australia) on 2003-04-10 11:37 [#00642882]
Points: 1365 Status: Lurker
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yeah you can. no tricks involved, you can have a beat wherever you want!
its that simple!
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hepburnenthorpe
from sydney (Australia) on 2003-04-10 11:40 [#00642890]
Points: 1365 Status: Lurker | Followup to aphextriplet: #00642880
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actually, quite the oposite. the quantize will allways make beats land on bars, 1/2 notes and 1/4 notes. without the quantize on (snap to click) you can place beats anywhere. between 1/4's 1/8's 16ths, 128ths...... anywhere.
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sadist
from the dark side of the moon on 2003-04-10 11:40 [#00642891]
Points: 8670 Status: Lurker
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i have to say that i work in fruity now for about a year. drum programming is the most difficult part !
that's why i started simple. techno, hip hop beats and stuff. now i make more complex beats.
oh yes, nobody mentioned the slicer tool ? it's fuckin awesome !!
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hepburnenthorpe
from sydney (Australia) on 2003-04-10 11:42 [#00642893]
Points: 1365 Status: Lurker | Followup to sadist: #00642891
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i dont use samples, so ive never really played with the slicer.
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aneurySm
from Ypsilanti (United States) on 2003-04-10 11:43 [#00642896]
Points: 1701 Status: Lurker
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triplets are oh so very important.... i had problems with fruity loops crashing back in the day and haven't cared for it since... that was probly 2.0 or 3.0 or something...
in fact i tend to turn my back on all commercial wares like that... Reason included
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evolume
from seattle (United States) on 2003-04-10 11:45 [#00642900]
Points: 10965 Status: Regular | Followup to DJ Xammax: #00642741
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Xammax: i think the best way to get "variation" with out making a lot of patterns is to go about using fruity loops in a totally different way then you probably do.
For example: i use fruity loops but only as a "sketch pad" so to speak. I generally try to write a bunch of drum loops, melodies etc in fruity loops. then i extract all the wave files and use Acid or other sequencing program to arrange them. in acid it is very easy to cut up your wave samples, pitch shift them, add effects, re assemble, change the speed and just about anything else you can think of.
Acid is pretty easy to learn and you can probably download it and a crack for it very easily off of Kazaa Lite or something. I find it much easier to write in this format rather than trying to use Floops play list and effects.
here are a couple examples of music i wrote this way. though these are not my best tracks, just the only ones i have posted.
clicky clicky
catnip is a simple little techno track gutterbug is cute. these were both started in fruity loops but arranged in Acid... then mastered with T-Racks and Sound Forge
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hepburnenthorpe
from sydney (Australia) on 2003-04-10 11:49 [#00642907]
Points: 1365 Status: Lurker | Followup to evolume: #00642900
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man, if you like acid you should try sonic foundry's vegas.
bassically a hyped up acid. you can automate all your fx.
been a while since i played with acid....maybe you can do all this by now?
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mc_303_beatz
from Glasgow, Scotland on 2003-04-10 11:49 [#00642909]
Points: 3386 Status: Regular
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Cubase is tops for drum programming. It's all about increasing the resolution, from say 1/4 beats to 16ths or 32nds etc. The finer the resolution, the greater the detail. A good trick I find is to just strt with a normal 4/4 hip-hop beat, then add in some snare rushes. It's all about filling in the gaps. I'm sure these guys like Aphex and venetian snares and squarepusher have a technique that they can use easily, although its really time consuming putting all the dots in the drum edit.
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sadist
from the dark side of the moon on 2003-04-10 11:53 [#00642911]
Points: 8670 Status: Lurker | Followup to mc_303_beatz: #00642909
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there's no trick. but fuckin 20 years of hard work !
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DJ Xammax
from not America on 2003-04-10 12:01 [#00642922]
Points: 11512 Status: Lurker
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Someone, for the love of God, put FruityLoops Studio on Kazaa.
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sadist
from the dark side of the moon on 2003-04-10 12:05 [#00642930]
Points: 8670 Status: Lurker | Followup to DJ Xammax: #00642922
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mail me if you want it matrigs@wp.pl
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evolume
from seattle (United States) on 2003-04-10 12:19 [#00642944]
Points: 10965 Status: Regular | Followup to sadist: #00642911
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indeed more time = more skill
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Portland
from San Diego (United States) on 2003-04-10 12:24 [#00642954]
Points: 695 Status: Regular
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fruityloops does different time signatures, step editing, midi recording audio editing etc etc etc.
just like cubase and logic and sonar.
no difference.
if you say it cant, then you dont know how to use it.
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evolume
from seattle (United States) on 2003-04-10 12:24 [#00642955]
Points: 10965 Status: Regular | Followup to hepburnenthorpe: #00642907
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yeah, though i hear vegas is better for recording like guitars and vocals than Acid. i should check it out.
I'd use cubase but then i'd have to learn a whole new program which is such a hassle you know? if i'm gonna learn a new program it will be Reason i think
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aphextriplet
from your mothers bedroom (United Kingdom) on 2003-04-10 12:29 [#00642965]
Points: 4731 Status: Lurker
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do people really think aphex twin carefully positions every single little beep and beat? Hahaha, of course he fucking doesnt. That would take a hundred years. Machines are wonderful things. Did you think it was coincidence that his beats got faster as software got better?
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hepburnenthorpe
from sydney (Australia) on 2003-04-10 12:32 [#00642970]
Points: 1365 Status: Lurker | Followup to aphextriplet: #00642965
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of course he does. its called making music!!!
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hepburnenthorpe
from sydney (Australia) on 2003-04-10 12:37 [#00642978]
Points: 1365 Status: Lurker
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maybe not all the time, but im sure lots of his traks are completely programed by him.
sometimes he might manipulate loops, but rarely.
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aneurySm
from Ypsilanti (United States) on 2003-04-10 12:39 [#00642982]
Points: 1701 Status: Lurker
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But can you develop your own machines/effects for Fruity Loops and control them with a midi controller? That's why I use buzz... it has a development scene and I got a doepfer pocket dial. I'd rather build a machine I could control by dial to control snare rushes than use some random slicer.
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sadist
from the dark side of the moon on 2003-04-10 12:40 [#00642985]
Points: 8670 Status: Lurker | Followup to hepburnenthorpe: #00642970
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are you nuts ? he gets his magic stick and says: huglabuglagugla (beats arrange !) and voila... song is ready
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dariusgriffin
from cool on 2003-04-10 12:44 [#00642988]
Points: 12433 Status: Regular | Followup to aneurySm: #00642982
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You can (sometimes) use Buzz machines in FruityLoops.
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aneurySm
from Ypsilanti (United States) on 2003-04-10 12:45 [#00642991]
Points: 1701 Status: Lurker
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woah
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hepburnenthorpe
from sydney (Australia) on 2003-04-10 12:50 [#00643007]
Points: 1365 Status: Lurker
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yeah, you can use buzz machines in fruity.
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hepburnenthorpe
from sydney (Australia) on 2003-04-10 12:51 [#00643008]
Points: 1365 Status: Lurker
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ide rather use reaktor though to build synths.
or synth edit. you can save your creations as vsti's.
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E-man
from Rixensart (Belgium) on 2003-04-10 14:58 [#00643461]
Points: 3000 Status: Regular
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there's many things that can be semi-automated when you know really well wath final result you want, like there is many way to make an effect trigger another, etc.. with many parameters you can do that in reason et all
so technically people like aphex don't really put the little dots whenever your hear one drum hit or variations, one of the most useful way to make that is using echo delays that have parameters for the echos (freq, Q, pitch...) with that you put one hit and program the delays to make a pattern...
so much tricks an all... this is where thez fun comez from =)
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