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Quoth
from Sweden on 2002-07-31 06:10 [#00331473]
Points: 3840 Status: Lurker
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... asked me to make some ambient music for them for a video game that they were making... WHO WAS THAT? I've got some ideas & SOME RECORDINGS... if only i would've written who contacted me.... BAH!!!!
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titsworth
from Washington, DC (United States) on 2002-07-31 06:16 [#00331482]
Points: 14550 Status: Lurker | Followup to Quoth: #00331473
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prolly that RDJ RPG that never came out.
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w M w
from London (United Kingdom) on 2002-07-31 06:18 [#00331483]
Points: 21496 Status: Lurker
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I'd assume the most fitting music for a RDJ RPG would be Richard's own music. Tetrisphere's puzzle mode had great ICBYDish music.
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Quoth
from Sweden on 2002-07-31 06:21 [#00331487]
Points: 3840 Status: Lurker | Followup to titsworth: #00331482
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nope... it was some kid interested in using frogs & shit as like the action figure... i figured they were high while asking me & just as well forgot about their weird ass story :)
tit's a good laugh anywho :)
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w M w
from London (United Kingdom) on 2002-07-31 06:26 [#00331491]
Points: 21496 Status: Lurker
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if i knew how to make videogames, my current approach would be to force the player to mentally tackle multiple simultaneous mental objectives/obstacles. there'd be no pointless searching for useless items, a complete lack of distractions like cut scenes, it'd be pure controlled fast and difficult action.
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