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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2018-02-05 13:00 [#02543526]
Points: 10671 Status: Regular | Show recordbag
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The release here called 'fearful circuitry' is an album of generative music by me which you can stream or download. I guess you could say it's ambient because the songs lack proper structure but it's also quite beat-heavy. I tried to make the max patch veer between being machine sounding and 'humanistic' but I dunno if that worked.
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fleetmouse
from Horny for Truth on 2018-02-05 14:17 [#02543529]
Points: 18042 Status: Lurker
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This is pretty cool! How does the patch work, is it selecting momentary pitches and clock divisions from a table based on simple probability, or is it selecting entire phrases, or doing a markov chain thingy, or what or something
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RussellDust
on 2018-02-05 15:56 [#02543534]
Points: 16053 Status: Lurker
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I like what I’m hearing so far!
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2018-02-05 19:46 [#02543625]
Points: 10671 Status: Regular | Show recordbag
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It's mostly done with weighted randomisation and some markov chainesque bits for larger composition.
It generates every element from scratch. Firstly it determines some song wide variables, tempo, time signature and number of bars in the repeating phrase. Then it generates 4 unique bars for each instrument and decides on their order and frequency within the phrase.
For the melodic elements each of the four bars is given a key which is then used to generate notes, different types of instrument have different likelihoods of playing a note at a given fraction for a certain length of time. For example if the phrase is 4/4 the 'bass' instrument bars are generated in 1/16ths, each 16th the note has 50% chance of being played, if it is played it also has a 66% chance of being the root note for that key, too keep it fairly 'normal' for a bass line. The pads are triggered every beat and are given more leeway in what note is played etc.
Once it has generated all these musical elements it does the whole process again for CC controls for each instrument, it generates values for 6 CCs for each instrument but only 2 are triggered at any one time, their frequency of change is different on a per instrument basis, they're intentionally quite subtle for the most part so everything is going crazy all of the time. Like note info CC value changes might not be triggered at all.
Once this is done it will start looping the phrase and you can manually bring elements in and out or you can turn on song generator which will turn the instruments on and off based on questions like 'how many instruments are playing?', 'has this instrument already played?' 'if so how long ago?' drums/percussion have a higher weighting for being played for being played for longer.
suttin lyke dat.
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2018-02-05 20:36 [#02543659]
Points: 10671 Status: Regular | Show recordbag
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i changed the patch a few times while recording the tapes though and some of these will be from different versions of it. basic principles are the same though.
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fleetmouse
from Horny for Truth on 2018-02-07 14:22 [#02543736]
Points: 18042 Status: Lurker | Followup to Indeksical: #02543625
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Wow, amazing! Thanks for the very detailed description. You've built a lot of rules and intelligence into it. My own generative experiments tend to be simpler, LFO and randomness driven.
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mohamed
from the turtle business on 2018-02-07 18:31 [#02543761]
Points: 31145 Status: Regular | Show recordbag
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why exactly people doesnt post their music here
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mohamed
from the turtle business on 2018-02-07 18:34 [#02543762]
Points: 31145 Status: Regular | Show recordbag
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downloaded and playing
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mohamed
from the turtle business on 2018-02-07 18:40 [#02543765]
Points: 31145 Status: Regular | Show recordbag
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track 3 is ace, truly horror sounding
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mohamed
from the turtle business on 2018-02-07 19:04 [#02543768]
Points: 31145 Status: Regular | Show recordbag
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i like Skirrid Mountain too
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