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Thief (the games)
 

offline AphexAcid from Sweden on 2009-06-20 14:35 [#02298702]
Points: 2568 Status: Lurker



They all look really great. I haven't played any of them,
but I've found 'Thief - Deadly Shadows' in a store, pretty
close to where I live.

I have the feeling they will suprise me in the same way Deus
Ex did (and still do).

Do we have any Thief-fans?


 

offline larn from PLANET E (United Kingdom) on 2009-06-20 15:26 [#02298713]
Points: 5473 Status: Regular | Show recordbag



I loved playing thief, it had a great atmosphere and the
controls are good

i think i had deadly shadows, can't remember playing any
others... you will enjoy it


 

offline AphexAcid from Sweden on 2009-06-20 15:36 [#02298716]
Points: 2568 Status: Lurker



Ok, thanks.


 

offline obara from Utrecht on 2009-06-20 15:50 [#02298719]
Points: 19377 Status: Regular



this thread still has potential, though


 

offline AphexAcid from Sweden on 2009-06-20 16:02 [#02298725]
Points: 2568 Status: Lurker | Followup to obara: #02298719



Indeed, I'm sure there are some fans out there ... what
about you, obara?

I've been a console person since the age of four. It's been
recently I've found all these gold nuggets; Planescape
Torment, Deus Ex, Fallout... still haven't played enough of
Fallout, though.

Computer games is another world altogether (compared to
consoles).


 

offline Ophecks from Nova Scotia (Canada) on 2009-06-20 17:41 [#02298788]
Points: 19190 Status: Moderator | Show recordbag



Thief is one of my top three favorites series', along with
Metal Gear and Splinter Cell. Fuck action, I just want to be
stealthy.

Harvey Smith (Deus Ex) worked on Deadly Shadows, so yeah,
get it. It has an undeserved spotty reputation and gets
lumped in with the disappointing Deus Ex Invisible War, but
this game is far, far better. Ultra atmospheric missions and
sound design. The first two Thiefs are even better.

Thief 4 is coming, I am choosing to be optimistic, even
though it's called Thi4f.


 

offline Zephyr Twin from ΔΔΔ on 2009-06-20 21:51 [#02298822]
Points: 16982 Status: Regular | Followup to Ophecks: #02298788 | Show recordbag



do they know that '4' is supposed to be 'A' in "leet speak"?


 

offline Taxidermist from Black Grass on 2009-06-21 00:36 [#02298833]
Points: 9958 Status: Lurker



Isn't the fourth one supposed to be a steampunk game or
something? That could go either way.


 

offline Zephyr Twin from ΔΔΔ on 2009-06-21 12:02 [#02298906]
Points: 16982 Status: Regular | Show recordbag



i'll take a steampunk version. sounds like it could be
really fun if they manage to pull it off.


 

offline AphexAcid from Sweden on 2009-06-21 12:30 [#02298912]
Points: 2568 Status: Lurker



"Fuck action, I just want to be stealthy."

Haha, yeah. Bugs the hell out of me, though, that Kojima
abandoned the whole A.I-patriots part (MGS2) in MGS4. I
always expected another Big Talk (digital censorship, social
engineering, etc) with GW/JFK. Hopefully Raiden will have
another meeting in MGS: Rising. What I loved about MGS2 was
the feeling that 'this' was the only way things could have
developed.

The S3-plan and the fact that the Wisemen's Committee has
been dead for a 100 years are brilliant ideas, and I can't
get my head around why Kojima just dropped the whole deal,
to settle with something less (personally). Reckon he
couldn't put all the pieces together.

Taxidermist: according to wikipedia Thief: The Dark Project is
steampunk (medieval steampunk fantasy), but I don't know...


 

offline Ophecks from Nova Scotia (Canada) on 2009-06-21 16:10 [#02298996]
Points: 19190 Status: Moderator | Followup to AphexAcid: #02298912 | Show recordbag



MGS4 dropped the ball, story-wise. The final cutscene made
me cringe with all the ridiculous explanations and twists,
it pretty much ruins much of the story, especially the
Ocelot character. But it still had the most important
elements to me... free-form gameplay that's fun whether you
want to kill thousands or beat the whole game without
hurting anyone, obscure gameplay and story details that
reward experimentation, silly humor and melodrama and
eclectic presentation... I love it as a game and an
"experience", but as the climax of a complex story arc, it's
a big failure.

And you're right, Thief already has a lot of steampunk
elements, especially Thief 2- The Metal Age. There's a mix
of Victorian/medieval/other architecture, primitive robots,
you infiltrate a "high tech" bank with a powered security
system, and there's even gramophones and shit. So it's not
strictly a medieval setting, it's very stylized and unique.


Thief 3 dialed the technology factor down a notch, but a
pure steampunk Thief would feel like a totally natural
progression of the series.


 


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