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w M w
from London (United Kingdom) on 2003-01-13 13:16 [#00512853]
Points: 21462 Status: Regular
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This is one of the more interesting ideas I've come across in sound creation. I made one quickly at www.zebox.com/w to try it. Thanks to whoever posted the link http://www.mip.berkeley.edu/physics/G+50+05.html
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w M w
from London (United Kingdom) on 2003-01-13 13:20 [#00512860]
Points: 21462 Status: Regular
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(in mine, I put two meshed together in a round with one being 5 notes higher. this is only a sequence of 24 notes that keeps looping- but it sounds like it keeps rising.)
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steve mcqueen
from caerdydd (United Kingdom) on 2003-01-13 13:26 [#00512877]
Points: 6574 Status: Addict
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there's a class to do shepherd tones in supercollider, i've never looked into it though cos it would mean potching about and putting it in my default library, i shall scamper off and look at it now.
do you reckon dial off gantz graf has this in it? sound s like it to my ears
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w M w
from London (United Kingdom) on 2003-01-13 13:29 [#00512890]
Points: 21462 Status: Regular
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Yes, it was used in dial which is why someone brought it up in another thread. It's much harder to come up with audio illusions than visual ones, so I find this pretty fascinating.
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w M w
from London (United Kingdom) on 2003-01-13 13:32 [#00512898]
Points: 21462 Status: Regular
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It's really easy, I did it in modplug tracker. have 4 octaves of rising notes playing at once, every next note, slightly decrease the volume of the highest octave and increase the lowest one so it'll go right on track again at the beginning.
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steve mcqueen
from caerdydd (United Kingdom) on 2003-01-13 13:42 [#00512920]
Points: 6574 Status: Addict
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this sc patch for doing it is dead cool. only 32 lines long too. where's zeus when i want to rub his nose in the stone aged shit that is csound eh?
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w M w
from London (United Kingdom) on 2003-01-13 13:53 [#00512935]
Points: 21462 Status: Regular
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Are you talking about using code with music, like a c++ type of thing designed for sound? I've never used those.
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steve mcqueen
from caerdydd (United Kingdom) on 2003-01-13 13:53 [#00512937]
Points: 6574 Status: Addict
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hmph like all good but simple illusions its not half as fun now i know how it works :(
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w M w
from London (United Kingdom) on 2003-01-13 13:55 [#00512941]
Points: 21462 Status: Regular
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poor adults, they need extra umph to make things seem like magic
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Clic
on 2003-01-13 13:55 [#00512942]
Points: 5232 Status: Regular
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This is interesting. .. .
. .. ... meow.
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steve mcqueen
from caerdydd (United Kingdom) on 2003-01-13 13:56 [#00512944]
Points: 6574 Status: Addict
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nah supercollider http://www.audiosynth.com its a smalltalk based object orientated language made for synthesis and all sorts of other next level shit ;) it's brilliant. well worth getting a cheapy mac for (if you don't already have one). i'm always going on about it but people who have said they used it in the past chickened out when i asked to swap patches a while back.
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w M w
from London (United Kingdom) on 2003-01-13 14:01 [#00512955]
Points: 21462 Status: Regular
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I liked eo, it was a funny little diddy and made me feel like salmon
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w M w
from London (United Kingdom) on 2003-01-13 14:03 [#00512957]
Points: 21462 Status: Regular
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In this book I'm reading (slowly) by dietel and dietel about c++, they are introducing the basic concepts of regular c++ but keep preparing the reader for the later chapters which will be about object oriented language which so far sounds really interesting and logically simple.
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w M w
from London (United Kingdom) on 2003-01-13 14:04 [#00512958]
Points: 21462 Status: Regular
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do you have any examples of something interesting that was made with super collider?
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steve mcqueen
from caerdydd (United Kingdom) on 2003-01-13 14:18 [#00512980]
Points: 6574 Status: Addict
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i never fancied getting into oo until i met smalltalk via supercollider - i think getting into it via c++ is definitely the most difficult route, though now i've played with supercollider for a while i feel pretty confident that i could get into c++ with minimum blood,sweat & tears. i really like c syntax.
there is supercollider stuff out there on the web that will blow your mind - eg, theres a generative composition playing from a lighthouse that will play for 1000 years without repitition! (link to it on audiosynth.com)... there's classes you can get to cater for genetic algorithms and neural networks, algorithmic break beat cutting, ridiculous stuff.
it also caters reasonably well for people who want to make their own composition environments, i've got my own waveform editor made for it and it's all i use to edit my samples...
get into it!
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Glitch
from New Zealand on 2003-01-13 23:33 [#00513450]
Points: 519 Status: Regular | Followup to w M w: #00512853
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your most welcome.. . its really interesting isnt it.. . before I found that link I thought AE had used magic to make Dial sound like that (: well not really.. . which track is the one you used it on ??? Ill just guess shall I (:
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go gadget
from who cares (United States) on 2003-01-14 10:37 [#00513859]
Points: 159 Status: Lurker
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thats hella nifty
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w M w
from London (United Kingdom) on 2003-01-14 12:24 [#00514024]
Points: 21462 Status: Regular
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Actually, I took the shepard tone that I made down from my zebox site before you responded to this thread. It was called "shepard tone" and was very basic. However if you are interested in hearing it, I'd be glad to email it to you (it's short) even though you can probably make one easily yourself.
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sadist
from the dark side of the moon on 2003-01-14 12:51 [#00514066]
Points: 8670 Status: Lurker
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could you mail it to me ?? matrigs@wp.pl ?
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w M w
from London (United Kingdom) on 2003-01-14 13:24 [#00514101]
Points: 21462 Status: Regular
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I just put it back up on the site instead. www.zebox.com/w "fshepardtone".
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sadist
from the dark side of the moon on 2003-01-14 14:50 [#00514154]
Points: 8670 Status: Lurker
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not there ??
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sadist
from the dark side of the moon on 2003-01-14 14:58 [#00514159]
Points: 8670 Status: Lurker
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okay, found it...
very good ! i found a few examples on the internet, but they were poor. i could hear where it started go up again...
i realised, that the effect works better played backwards, so that the tones go down.
and the best results are when it is played slow.
anyway, i'm looking forward for your first song with this !!
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eerik
from Estonia on 2003-01-14 15:01 [#00514161]
Points: 33 Status: Regular
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Whoa this is cool stuff!
Once I had a similar idea, I wanted to make a track that endlessly slows down. The slowdown works through sample stretching so all sounds get lower at the same time. The track should contain one sample played in different octaves, from the lowest possible to highest possible but all through the track only the volume of midrange sounds would be kept high.
Some time after the starting point of the slowdown all samples will be an octave lower than they were in the beginning of the track. In the midrange everything will sound just like in the beginning of the track because every sound has been replaced by the lowered version of the same sample from an octave higher.
From this point this track could be looped infinitely and it would seem to be continuously slowing down.
I don't know if anyone gets what I mean, the explanation may be a bit bad.
Anyway I haven't made such a track yet but I think I will try it some time.
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w M w
from London (United Kingdom) on 2003-01-14 17:16 [#00514306]
Points: 21462 Status: Regular
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That does make sense and I have thought about doing something similar but havn't done it either. I was probably going to use some sort of beats, I think they'd be more interesting than tones. same thing pretty much, have a beat and another at a higher octave that lowers pitch until it "becomes" the beat that was in the previous octave (which by that time lowered an octave itself). That'd be really cool.
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Glitch
from New Zealand on 2003-01-14 23:58 [#00514546]
Points: 519 Status: Regular
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downloading presently.. . it would probably have been easier to just make my own version.. . but Im too lazy.. . and wanted to hear what you made.. . I dont know if Id be able to work it into a track effectively anyway. ..
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Glitch
from New Zealand on 2003-01-15 00:01 [#00514548]
Points: 519 Status: Regular
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hey.. . that was pretty cool.. . like the sound you used.. . sounds very full of harmonics.. . but then that might just be the multi-layered octave treatment (; Im going to try my own one with lower sounds to see what I can get out of it. ..
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