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3d studio max
 

offline TonyFish from the realm of our dreams on 2002-12-29 15:21 [#00494535]
Points: 3349 Status: Lurker



Hey,
On the offchance that some of you use 3dsmax I'm in a bit of
a tight spot and am in need of some help.
Basically I'm doing a spiral staircase and am trying to make
a wall segment that wraps around the stairs. I've lofted a
rectange along a helix but for some reason the output is
distorted (my guess is that it's rotating it against the
helix's pivot point - whereas I need the lofted rectangle to
remain upright in the xy plane). Any ideas ??
Many Thanks


 

offline TonyFish from the realm of our dreams on 2002-12-29 16:41 [#00494617]
Points: 3349 Status: Lurker



ok I'll just go hang myself..


 

offline aperson from Brentwood, TN (United States) on 2002-12-29 17:37 [#00494647]
Points: 1134 Status: Lurker



Loft a plane across a spiral spline. That should probably do
it.


 

offline Asche XL on 2002-12-29 17:41 [#00494649]
Points: 4241 Status: Lurker



Was that English?


 

offline BlatantEcho from All over (United States) on 2002-12-29 21:37 [#00494730]
Points: 7210 Status: Lurker | Followup to Asche XL: #00494649



which part!?!


 

offline aperson from Brentwood, TN (United States) on 2002-12-29 21:54 [#00494742]
Points: 1134 Status: Lurker



Also in the lofting options you should be able to restrict
which planes are lofted.


 

offline TonyFish from the realm of our dreams on 2002-12-30 03:24 [#00494979]
Points: 3349 Status: Lurker



Yeah well I does the following: linkey which if you
compare with the extruded helix below is clearly not right.


 


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