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w M w
from London (United Kingdom) on 2002-09-04 10:54 [#00377940]
Points: 21456 Status: Regular
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I seem to like games and music and visuals with a lot of units that interact with behavior to form a system. Usually when all the units look and behave the same or similar, it's more appealing to me because it has a unifying symmetry.
So can you recommend videogames in particular with lots of units? Preferably where you control most of the units, not just one central character trying to avoid all the other units. Command and conquer for example was quite fun.
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flea
from depths of your mind (New Zealand) on 2002-09-04 11:29 [#00377968]
Points: 9083 Status: Regular
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strategy?..the sims, sim city etc?
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phiz
from Liverpool (United Kingdom) on 2002-09-04 11:45 [#00377999]
Points: 2622 Status: Lurker
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Final Fantasy
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Ceri JC
from Jefferson City (United States) on 2002-09-04 11:55 [#00378015]
Points: 23533 Status: Moderator | Followup to w M w: #00377940 | Show recordbag
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I know what you mean, like when all the orcas fly round like birds or the humvees line up in unison.
Pheenix (Check it out on MAME) has nice patterns in the way the enemies move about.
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Robin
from Gothenburg (Sweden) on 2002-09-04 12:03 [#00378025]
Points: 102 Status: Regular
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How about Medieval: Total War or the prequel Shogun: Total War? Some 10,000 units marching in formations (until they all end up in a bloody mess in the middle)
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w M w
from London (United Kingdom) on 2002-09-04 22:46 [#00379285]
Points: 21456 Status: Regular
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I'll check these, thanks. I actually bought "sim earth" 2 days ago for SNES and so far am not impressed, though it has a lot of units... I guess it tries to be too realistic, or I just don't get it yet (didn't come with instruction booklet)
now that total war sounds interesting...
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diemax
from somewhere in tennessee :( (United States) on 2002-09-04 22:51 [#00379303]
Points: 2040 Status: Lurker
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starcraft: broodwars, it's the only video game on my cpu.
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Zephyr Twin
from ΔΔΔ on 2002-09-04 22:53 [#00379307]
Points: 16982 Status: Regular | Show recordbag
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Cossack, Shogun, Medeival, Sudden Strike.
all strategy games with manymany units.
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Netlon Sentinel
from eDe (Netherlands, The) on 2002-09-04 22:54 [#00379311]
Points: 4736 Status: Lurker
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civilization 3. not as many units as say red alert kinda stuff, but you can make atom bombs... who wants more?
:)
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Laserbeak
from Netherlands, The on 2002-09-04 23:07 [#00379336]
Points: 2670 Status: Lurker
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I really like Age of Empires 2, I've played that one for hundreds of hours. I guess it's quite old now but it's one of the few games I can run on my system(not even direct3D compatible)
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death-pengwin
from Medicine Hat (Canada) on 2002-09-05 00:26 [#00379443]
Points: 601 Status: Lurker
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civilization 2 i usaully end up with so many units i dont know what to do with them all
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core
from London (United Kingdom) on 2002-09-05 00:36 [#00379464]
Points: 1536 Status: Lurker
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tetris
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w M w
from London (United Kingdom) on 2002-09-05 03:47 [#00379628]
Points: 21456 Status: Regular
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hmm... strategy might be a big thing I'm looking for too, now that I think about it. mmm... strata-ma-gemy...
that's why street fighter 2 was so fun, (I was trying logically to figure out why I like a particular game. Maybe strategy is what I'm really looking for and having lots of units is just something that happens to often lead to strategy due to complex interaction...) chess is fun but it's ancient and boring compared to stimulus created by computers. plus you have to take turns, it doesn't happen in "real time" like command and conquer.
I've heard good things about age of empires but havn't played it (or any of these other suggestions) bla bla bla, thanks, I'll check all these out at gamasutra.com and look up reviews and stuffamajig.
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w M w
from London (United Kingdom) on 2002-09-05 03:51 [#00379629]
Points: 21456 Status: Regular
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(well I've played tetris of course, great game really.. though you have to do a lot of interpretation or imagining for it to be something symbolic.) maybe it's too organized, there's not enough chaos or options of different strategic paths.
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od_step_cloak
from Pleth (Australia) on 2002-09-05 04:02 [#00379638]
Points: 3803 Status: Regular
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the only strat game i ever played was red alert
making loads of grenadiers and bombnig the shi out of everythign was the best strategy i could come up with.........and it worked.
and i loved the game for it.
not physically though.
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SwitchFrontside
on 2002-09-05 04:09 [#00379640]
Points: 818 Status: Regular
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WC1 WC2 WC3.... SC..... AOE AOE2.... CIV1 CIV2.... CAC... DUNE (haven't played but said to be good)
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Clic
on 2002-09-05 04:22 [#00379646]
Points: 5232 Status: Regular
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I enjoy C & C quite a bit. DUNE is also very fun. Starcraft has a lot of depth as far as it's units goes. Haven't gotten too far into that though.
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w M w
from London (United Kingdom) on 2002-09-05 06:22 [#00379778]
Points: 21456 Status: Regular
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WC = warcraft?
AOE= ? age of empires I guess
What's SC... hmm sim city I guess
I need to get some games that have level editers, like doomcad, that thing is so kick ass. I love doomcad. too bad that stuff no longer works on this computer. even excite bike was made better by allowing the player to create what they envision. damn, I bet marble maddness could have been awesome with this feature!
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w M w
from London (United Kingdom) on 2002-09-05 20:49 [#00380853]
Points: 21456 Status: Regular
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I've never even heard of Total War, the review I read sounds so cool- 10 THOUSAND units on screen at once?? wowsers! and the dead bodies stay on the screen.... I guess sprites have a big advantage over polygons in this respect, just like doom2 could have the dead bodies stay on screen, it was dumb when they disapear in goldeneye.
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w M w
from London (United Kingdom) on 2002-09-05 23:48 [#00381127]
Points: 21456 Status: Regular
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HELL YEAH! God I love gamasutra.... thanks for suggesting the total war series because searching for that key word in gamasutra revealed this awesome article! I suggest you read it, rrrrrhhhhg *explodes with joy
I hope I can find all the games this group made. This seems like the type of videogame version of schematic/musik aus strom I've been searching for.
http://www.gamasutra.com/features/20020531/adams_01.htm
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w M w
from London (United Kingdom) on 2002-09-06 00:05 [#00381155]
Points: 21456 Status: Regular
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Ha, look what they titled one of their creations, a combination of just about every game listed in this thread, heh heh:
"Total Age of Doomcraft & Conquer"
Romero Alert, by Robin Walker & Brian Jacobson. A super-RTS, with an innovative gestural command interface and thousands of units. The game is hilariously chaotic to watch. Instead of producing units slowly, one at a time as in ordinary RTS's, the factories spew them forth in a fountain all over the nearby area.
Damn, sprites have a nice advantage.
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Darth manchu
from Cambridge (United Kingdom) on 2002-09-06 00:10 [#00381164]
Points: 1897 Status: Regular
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hardwar!
Its got a warp sound track, and its great! just great!
Got me into all this electronic music stuff! Great!
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w M w
from London (United Kingdom) on 2002-09-06 00:14 [#00381176]
Points: 21456 Status: Regular
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ah ha ha ha, this game sounds great. it's an impossible-to-beat joke played on the player:
Very Serious RoboDOOM, by Sean Barrett. It works a bit like the old Robotron 2084 arcade game, but this is more an artistic statement on the futility of the one-against-all power fantasy combat game. You start with a closeup view of your avatar in a landscape, shooting at what appears to be a small number of nearby enemies who are all converging on you. As you do so, you collect a group of people who follow behind you à la Robotron. However, the camera zooms out slowly in proportion to the number of enemies you've shot, revealing more and more of the map. It becomes increasingly clear that the situation is hopeless. There are actually 75,000 enemies, but you don't know that at the beginning. The transition from seemingly normal game to satiric commentary takes place very smoothly and is actually quite funny to watch as realization dawns.
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